twinblade-infinity/sprites
magicalfeyfenny 2fc68a5c96 corrected 'treat unidentified variables as zero' errors and other conversion errors 2021-07-11 19:02:15 -04:00
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background5 decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:46:16 -04:00
bg_hudoverlay decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:46:16 -04:00
bg_tileset decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:46:16 -04:00
bg_titlescreen decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:46:16 -04:00
hud_hyper decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:46:16 -04:00
hud_nova decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:46:16 -04:00
hud_restore decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:46:16 -04:00
hud_shield decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:46:16 -04:00
mnu_start corrected 'treat unidentified variables as zero' errors and other conversion errors 2021-07-11 19:02:15 -04:00
spr_beams decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:46:16 -04:00
spr_enemy_beamer decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:46:16 -04:00
spr_enemy_buzzsaw decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:46:16 -04:00
spr_enemy_drain decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:46:16 -04:00
spr_enemy_mother decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:46:16 -04:00
spr_enemy_nova decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:46:16 -04:00
spr_item_hyper decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:46:16 -04:00
spr_item_nova decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:46:16 -04:00
spr_item_restore decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:46:16 -04:00
spr_item_shield decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:46:16 -04:00
spr_lightning decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:46:16 -04:00
spr_player decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:46:16 -04:00
spr_shield decompiled old GM8 executable and converted project to GMS2 format 2021-06-28 21:46:16 -04:00