decompiled old GM8 executable and converted project to GMS2 format
This commit is contained in:
parent
150be18045
commit
5a9989d1d1
BIN
Infinity.exe
BIN
Infinity.exe
Binary file not shown.
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@ -0,0 +1,148 @@
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{
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"resources": [
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{"id":{"name":"spr_player","path":"sprites/spr_player/spr_player.yy",},"order":1,},
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{"id":{"name":"spr_enemy_buzzsaw","path":"sprites/spr_enemy_buzzsaw/spr_enemy_buzzsaw.yy",},"order":3,},
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{"id":{"name":"spr_enemy_beamer","path":"sprites/spr_enemy_beamer/spr_enemy_beamer.yy",},"order":5,},
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{"id":{"name":"spr_enemy_drain","path":"sprites/spr_enemy_drain/spr_enemy_drain.yy",},"order":7,},
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{"id":{"name":"spr_enemy_nova","path":"sprites/spr_enemy_nova/spr_enemy_nova.yy",},"order":9,},
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{"id":{"name":"spr_enemy_mother","path":"sprites/spr_enemy_mother/spr_enemy_mother.yy",},"order":11,},
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{"id":{"name":"spr_beams","path":"sprites/spr_beams/spr_beams.yy",},"order":13,},
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{"id":{"name":"spr_item_nova","path":"sprites/spr_item_nova/spr_item_nova.yy",},"order":15,},
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{"id":{"name":"spr_item_restore","path":"sprites/spr_item_restore/spr_item_restore.yy",},"order":17,},
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{"id":{"name":"spr_item_shield","path":"sprites/spr_item_shield/spr_item_shield.yy",},"order":19,},
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{"id":{"name":"hud_restore","path":"sprites/hud_restore/hud_restore.yy",},"order":21,},
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{"id":{"name":"hud_nova","path":"sprites/hud_nova/hud_nova.yy",},"order":23,},
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{"id":{"name":"hud_hyper","path":"sprites/hud_hyper/hud_hyper.yy",},"order":25,},
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{"id":{"name":"hud_shield","path":"sprites/hud_shield/hud_shield.yy",},"order":27,},
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{"id":{"name":"spr_shield","path":"sprites/spr_shield/spr_shield.yy",},"order":29,},
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{"id":{"name":"spr_lightning","path":"sprites/spr_lightning/spr_lightning.yy",},"order":31,},
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{"id":{"name":"spr_item_hyper","path":"sprites/spr_item_hyper/spr_item_hyper.yy",},"order":33,},
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{"id":{"name":"mnu_start","path":"sprites/mnu_start/mnu_start.yy",},"order":35,},
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{"id":{"name":"bg_tileset","path":"sprites/bg_tileset/bg_tileset.yy",},"order":1,},
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{"id":{"name":"bg_titlescreen","path":"sprites/bg_titlescreen/bg_titlescreen.yy",},"order":3,},
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{"id":{"name":"bg_hudoverlay","path":"sprites/bg_hudoverlay/bg_hudoverlay.yy",},"order":5,},
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{"id":{"name":"background5","path":"sprites/background5/background5.yy",},"order":7,},
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{"id":{"name":"snd_powerup","path":"sounds/snd_powerup/snd_powerup.yy",},"order":1,},
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{"id":{"name":"mus_tech","path":"sounds/mus_tech/mus_tech.yy",},"order":3,},
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{"id":{"name":"mus_rock","path":"sounds/mus_rock/mus_rock.yy",},"order":5,},
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{"id":{"name":"mus_hip","path":"sounds/mus_hip/mus_hip.yy",},"order":7,},
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{"id":{"name":"mus_dance","path":"sounds/mus_dance/mus_dance.yy",},"order":9,},
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{"id":{"name":"snd_destroy","path":"sounds/snd_destroy/snd_destroy.yy",},"order":11,},
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{"id":{"name":"scr_messages","path":"scripts/scr_messages/scr_messages.yy",},"order":1,},
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{"id":{"name":"scr_pointsparticle","path":"scripts/scr_pointsparticle/scr_pointsparticle.yy",},"order":3,},
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{"id":{"name":"action_create_object_motion","path":"scripts/action_create_object_motion/action_create_object_motion.yy",},"order":1,},
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{"id":{"name":"action_end_sound","path":"scripts/action_end_sound/action_end_sound.yy",},"order":3,},
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{"id":{"name":"action_if_variable","path":"scripts/action_if_variable/action_if_variable.yy",},"order":5,},
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{"id":{"name":"action_kill_object","path":"scripts/action_kill_object/action_kill_object.yy",},"order":7,},
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{"id":{"name":"action_restart_game","path":"scripts/action_restart_game/action_restart_game.yy",},"order":9,},
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{"id":{"name":"action_set_alarm","path":"scripts/action_set_alarm/action_set_alarm.yy",},"order":11,},
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{"id":{"name":"action_set_friction","path":"scripts/action_set_friction/action_set_friction.yy",},"order":13,},
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{"id":{"name":"action_set_motion","path":"scripts/action_set_motion/action_set_motion.yy",},"order":15,},
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{"id":{"name":"action_set_relative","path":"scripts/action_set_relative/action_set_relative.yy",},"order":17,},
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{"id":{"name":"action_snapshot","path":"scripts/action_snapshot/action_snapshot.yy",},"order":19,},
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{"id":{"name":"action_sound","path":"scripts/action_sound/action_sound.yy",},"order":21,},
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{"id":{"name":"action_timeline_set","path":"scripts/action_timeline_set/action_timeline_set.yy",},"order":23,},
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{"id":{"name":"action_wrap","path":"scripts/action_wrap/action_wrap.yy",},"order":25,},
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{"id":{"name":"__init_action","path":"scripts/__init_action/__init_action.yy",},"order":27,},
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{"id":{"name":"draw_background","path":"scripts/draw_background/draw_background.yy",},"order":1,},
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{"id":{"name":"__background_set","path":"scripts/__background_set/__background_set.yy",},"order":3,},
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{"id":{"name":"__background_set_internal","path":"scripts/__background_set_internal/__background_set_internal.yy",},"order":5,},
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{"id":{"name":"__init_background","path":"scripts/__init_background/__init_background.yy",},"order":7,},
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{"id":{"name":"__background_get_element","path":"scripts/__background_get_element/__background_get_element.yy",},"order":9,},
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{"id":{"name":"__background_get_internal","path":"scripts/__background_get_internal/__background_get_internal.yy",},"order":11,},
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{"id":{"name":"__background_set_element","path":"scripts/__background_set_element/__background_set_element.yy",},"order":13,},
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{"id":{"name":"instance_create","path":"scripts/instance_create/instance_create.yy",},"order":1,},
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{"id":{"name":"object_get_depth","path":"scripts/object_get_depth/object_get_depth.yy",},"order":1,},
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{"id":{"name":"sound_stop_all","path":"scripts/sound_stop_all/sound_stop_all.yy",},"order":1,},
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{"id":{"name":"__view_get","path":"scripts/__view_get/__view_get.yy",},"order":1,},
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{"id":{"name":"__init_view","path":"scripts/__init_view/__init_view.yy",},"order":3,},
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{"id":{"name":"__init_global","path":"scripts/__init_global/__init_global.yy",},"order":13,},
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{"id":{"name":"__global_object_depths","path":"scripts/__global_object_depths/__global_object_depths.yy",},"order":15,},
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{"id":{"name":"fnt_arial_s8_italic","path":"fonts/fnt_arial_s8_italic/fnt_arial_s8_italic.yy",},"order":1,},
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{"id":{"name":"fnt_arial_s10_italic","path":"fonts/fnt_arial_s10_italic/fnt_arial_s10_italic.yy",},"order":3,},
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{"id":{"name":"fnt_arial_s8_normal","path":"fonts/fnt_arial_s8_normal/fnt_arial_s8_normal.yy",},"order":5,},
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{"id":{"name":"fnt_arial_s25_italic","path":"fonts/fnt_arial_s25_italic/fnt_arial_s25_italic.yy",},"order":7,},
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{"id":{"name":"fnt_arial_s18_italic","path":"fonts/fnt_arial_s18_italic/fnt_arial_s18_italic.yy",},"order":9,},
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{"id":{"name":"tml_muse","path":"timelines/tml_muse/tml_muse.yy",},"order":1,},
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{"id":{"name":"obj_enemy_base","path":"objects/obj_enemy_base/obj_enemy_base.yy",},"order":1,},
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{"id":{"name":"obj_item_hyper","path":"objects/obj_item_hyper/obj_item_hyper.yy",},"order":39,},
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{"id":{"name":"obj_enemy_beams","path":"objects/obj_enemy_beams/obj_enemy_beams.yy",},"order":29,},
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{"id":{"name":"obj_item_nova","path":"objects/obj_item_nova/obj_item_nova.yy",},"order":25,},
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{"id":{"name":"obj_item_restore","path":"objects/obj_item_restore/obj_item_restore.yy",},"order":23,},
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{"id":{"name":"obj_item_shield","path":"objects/obj_item_shield/obj_item_shield.yy",},"order":21,},
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{"id":{"name":"obj_player_control","path":"objects/obj_player_control/obj_player_control.yy",},"order":3,},
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{"id":{"name":"obj_player_beams","path":"objects/obj_player_beams/obj_player_beams.yy",},"order":5,},
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{"id":{"name":"obj_enemy_spawn","path":"objects/obj_enemy_spawn/obj_enemy_spawn.yy",},"order":7,},
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{"id":{"name":"ctrl_main","path":"objects/ctrl_main/ctrl_main.yy",},"order":9,},
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{"id":{"name":"obj_enemy_buzzsaw","path":"objects/obj_enemy_buzzsaw/obj_enemy_buzzsaw.yy",},"order":11,},
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{"id":{"name":"ctrl_hud","path":"objects/ctrl_hud/ctrl_hud.yy",},"order":13,},
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{"id":{"name":"obj_enemy_mother","path":"objects/obj_enemy_mother/obj_enemy_mother.yy",},"order":15,},
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{"id":{"name":"obj_enemy_nova","path":"objects/obj_enemy_nova/obj_enemy_nova.yy",},"order":17,},
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{"id":{"name":"obj_enemy_beamer","path":"objects/obj_enemy_beamer/obj_enemy_beamer.yy",},"order":19,},
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{"id":{"name":"points_buzz","path":"objects/points_buzz/points_buzz.yy",},"order":27,},
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{"id":{"name":"points_beam","path":"objects/points_beam/points_beam.yy",},"order":31,},
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{"id":{"name":"points_midlvl","path":"objects/points_midlvl/points_midlvl.yy",},"order":33,},
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{"id":{"name":"points_hilvl","path":"objects/points_hilvl/points_hilvl.yy",},"order":35,},
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{"id":{"name":"obj_enemy_drain","path":"objects/obj_enemy_drain/obj_enemy_drain.yy",},"order":37,},
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{"id":{"name":"mnu_start_objects","path":"objects/mnu_start_objects/mnu_start_objects.yy",},"order":41,},
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{"id":{"name":"rm_title","path":"rooms/rm_title/rm_title.yy",},"order":1,},
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{"id":{"name":"rm_main","path":"rooms/rm_main/rm_main.yy",},"order":3,},
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{"id":{"name":"notes","path":"notes/notes/notes.yy",},"order":1,},
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{"id":{"name":"compatibility_report_290621_059345934","path":"notes/compatibility_report_290621_059345934/compatibility_report_290621_059345934.yy",},"order":3,},
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],
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"Options": [
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{"name":"Main","path":"options/main/options_main.yy",},
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{"name":"macOS","path":"options/mac/options_mac.yy",},
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{"name":"Linux","path":"options/linux/options_linux.yy",},
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{"name":"Windows","path":"options/windows/options_windows.yy",},
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],
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"isDnDProject": false,
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"isEcma": false,
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"tutorialPath": "",
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"configs": {
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"name": "Default",
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"children": [],
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},
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"RoomOrderNodes": [
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{"roomId":{"name":"rm_title","path":"rooms/rm_title/rm_title.yy",},},
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{"roomId":{"name":"rm_main","path":"rooms/rm_main/rm_main.yy",},},
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],
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"Folders": [
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{"folderPath":"folders/Sprites.yy","order":1,"resourceVersion":"1.0","name":"Sprites","tags":[],"resourceType":"GMFolder",},
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{"folderPath":"folders/Sprites/tilesets.yy","order":37,"resourceVersion":"1.0","name":"tilesets","tags":[],"resourceType":"GMFolder",},
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{"folderPath":"folders/Tile Sets.yy","order":3,"resourceVersion":"1.0","name":"Tile Sets","tags":[],"resourceType":"GMFolder",},
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{"folderPath":"folders/Sounds.yy","order":5,"resourceVersion":"1.0","name":"Sounds","tags":[],"resourceType":"GMFolder",},
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{"folderPath":"folders/Paths.yy","order":7,"resourceVersion":"1.0","name":"Paths","tags":[],"resourceType":"GMFolder",},
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{"folderPath":"folders/Scripts.yy","order":9,"resourceVersion":"1.0","name":"Scripts","tags":[],"resourceType":"GMFolder",},
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{"folderPath":"folders/Scripts/compatibility.yy","order":5,"resourceVersion":"1.0","name":"compatibility","tags":[],"resourceType":"GMFolder",},
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{"folderPath":"folders/Scripts/compatibility/action.yy","order":1,"resourceVersion":"1.0","name":"action","tags":[],"resourceType":"GMFolder",},
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{"folderPath":"folders/Scripts/compatibility/background.yy","order":3,"resourceVersion":"1.0","name":"background","tags":[],"resourceType":"GMFolder",},
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{"folderPath":"folders/Scripts/compatibility/instance.yy","order":5,"resourceVersion":"1.0","name":"instance","tags":[],"resourceType":"GMFolder",},
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{"folderPath":"folders/Scripts/compatibility/object.yy","order":7,"resourceVersion":"1.0","name":"object","tags":[],"resourceType":"GMFolder",},
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{"folderPath":"folders/Scripts/compatibility/sound.yy","order":9,"resourceVersion":"1.0","name":"sound","tags":[],"resourceType":"GMFolder",},
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{"folderPath":"folders/Scripts/compatibility/view.yy","order":11,"resourceVersion":"1.0","name":"view","tags":[],"resourceType":"GMFolder",},
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{"folderPath":"folders/Shaders.yy","order":11,"resourceVersion":"1.0","name":"Shaders","tags":[],"resourceType":"GMFolder",},
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{"folderPath":"folders/Fonts.yy","order":13,"resourceVersion":"1.0","name":"Fonts","tags":[],"resourceType":"GMFolder",},
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{"folderPath":"folders/Timelines.yy","order":15,"resourceVersion":"1.0","name":"Timelines","tags":[],"resourceType":"GMFolder",},
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{"folderPath":"folders/Sequences.yy","order":17,"resourceVersion":"1.0","name":"Sequences","tags":[],"resourceType":"GMFolder",},
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{"folderPath":"folders/Objects.yy","order":19,"resourceVersion":"1.0","name":"Objects","tags":[],"resourceType":"GMFolder",},
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{"folderPath":"folders/Rooms.yy","order":21,"resourceVersion":"1.0","name":"Rooms","tags":[],"resourceType":"GMFolder",},
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{"folderPath":"folders/Notes.yy","order":23,"resourceVersion":"1.0","name":"Notes","tags":[],"resourceType":"GMFolder",},
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{"folderPath":"folders/Extensions.yy","order":25,"resourceVersion":"1.0","name":"Extensions","tags":[],"resourceType":"GMFolder",},
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{"folderPath":"folders/Animation Curves.yy","order":1,"resourceVersion":"1.0","name":"Animation Curves","tags":[],"resourceType":"GMFolder",},
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],
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"AudioGroups": [
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{"targets":-1,"resourceVersion":"1.3","name":"audiogroup_default","resourceType":"GMAudioGroup",},
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],
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"TextureGroups": [
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{"isScaled":false,"autocrop":true,"border":2,"mipsToGenerate":0,"groupParent":null,"targets":-1,"resourceVersion":"1.3","name":"Default","resourceType":"GMTextureGroup",},
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],
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"IncludedFiles": [],
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"MetaData": {
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"IDEVersion": "2.3.2.556",
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},
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"resourceVersion": "1.4",
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"name": "Infinity",
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"tags": [],
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"resourceType": "GMProject",
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}
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After Width: | Height: | Size: 7.8 KiB |
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"styleName": "Italic",
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"size": 10.0,
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"bold": false,
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"italic": true,
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"charset": 1,
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"AntiAlias": 1,
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"first": 0,
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"last": 0,
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"sampleText": "abcdef ABCDEF\n0123456789 .,<>\"'&!?\nthe quick brown fox jumps over the lazy dog\nTHE QUICK BROWN FOX JUMPS OVER THE LAZY DOG\nDefault character: ▯ (9647)",
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|
||||
"126": {"x":9,"y":74,"w":6,"h":8,"character":126,"shift":7,"offset":1,},
|
||||
"127": {"x":55,"y":74,"w":5,"h":8,"character":127,"shift":6,"offset":1,},
|
||||
},
|
||||
"kerningPairs": [],
|
||||
"ranges": [
|
||||
{"lower":32,"upper":127,},
|
||||
],
|
||||
"regenerateBitmap": false,
|
||||
"canGenerateBitmap": true,
|
||||
"maintainGms1Font": true,
|
||||
"parent": {
|
||||
"name": "Fonts",
|
||||
"path": "folders/Fonts.yy",
|
||||
},
|
||||
"resourceVersion": "1.0",
|
||||
"name": "fnt_arial_s8_italic",
|
||||
"tags": [],
|
||||
"resourceType": "GMFont",
|
||||
}
|
Binary file not shown.
After Width: | Height: | Size: 5.7 KiB |
|
@ -0,0 +1,136 @@
|
|||
{
|
||||
"hinting": 0,
|
||||
"glyphOperations": 0,
|
||||
"interpreter": 0,
|
||||
"pointRounding": 0,
|
||||
"fontName": "Arial",
|
||||
"styleName": "Regular",
|
||||
"size": 8.0,
|
||||
"bold": false,
|
||||
"italic": false,
|
||||
"charset": 1,
|
||||
"AntiAlias": 1,
|
||||
"first": 0,
|
||||
"last": 0,
|
||||
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|
||||
"includeTTF": false,
|
||||
"TTFName": "",
|
||||
"textureGroupId": {
|
||||
"name": "Default",
|
||||
"path": "texturegroups/Default",
|
||||
},
|
||||
"ascenderOffset": 0,
|
||||
"glyphs": {
|
||||
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|
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|
||||
"34": {"x":30,"y":77,"w":3,"h":6,"character":34,"shift":4,"offset":1,},
|
||||
"35": {"x":66,"y":33,"w":6,"h":11,"character":35,"shift":6,"offset":0,},
|
||||
"36": {"x":96,"y":33,"w":5,"h":12,"character":36,"shift":6,"offset":1,},
|
||||
"37": {"x":60,"y":2,"w":9,"h":11,"character":37,"shift":10,"offset":1,},
|
||||
"38": {"x":36,"y":18,"w":7,"h":11,"character":38,"shift":8,"offset":1,},
|
||||
"39": {"x":66,"y":77,"w":1,"h":6,"character":39,"shift":2,"offset":1,},
|
||||
"40": {"x":111,"y":61,"w":3,"h":13,"character":40,"shift":4,"offset":1,},
|
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"41": {"x":96,"y":61,"w":3,"h":13,"character":41,"shift":4,"offset":1,},
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||||
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|
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|
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"76": {"x":65,"y":48,"w":5,"h":11,"character":76,"shift":6,"offset":1,},
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|
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"87": {"x":14,"y":2,"w":11,"h":11,"character":87,"shift":11,"offset":0,},
|
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"88": {"x":111,"y":2,"w":8,"h":11,"character":88,"shift":8,"offset":0,},
|
||||
"89": {"x":54,"y":18,"w":7,"h":11,"character":89,"shift":7,"offset":0,},
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"100": {"x":44,"y":48,"w":5,"h":11,"character":100,"shift":6,"offset":1,},
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
"111": {"x":108,"y":18,"w":6,"h":11,"character":111,"shift":7,"offset":1,},
|
||||
"112": {"x":82,"y":33,"w":5,"h":13,"character":112,"shift":6,"offset":1,},
|
||||
"113": {"x":28,"y":18,"w":6,"h":13,"character":113,"shift":6,"offset":0,},
|
||||
"114": {"x":121,"y":61,"w":3,"h":11,"character":114,"shift":4,"offset":1,},
|
||||
"115": {"x":16,"y":48,"w":5,"h":11,"character":115,"shift":6,"offset":1,},
|
||||
"116": {"x":116,"y":61,"w":3,"h":11,"character":116,"shift":3,"offset":0,},
|
||||
"117": {"x":93,"y":48,"w":5,"h":11,"character":117,"shift":6,"offset":1,},
|
||||
"118": {"x":63,"y":18,"w":7,"h":11,"character":118,"shift":6,"offset":0,},
|
||||
"119": {"x":38,"y":2,"w":9,"h":11,"character":119,"shift":8,"offset":0,},
|
||||
"120": {"x":114,"y":48,"w":5,"h":11,"character":120,"shift":5,"offset":0,},
|
||||
"121": {"x":12,"y":18,"w":6,"h":13,"character":121,"shift":6,"offset":0,},
|
||||
"122": {"x":119,"y":33,"w":5,"h":11,"character":122,"shift":6,"offset":0,},
|
||||
"123": {"x":101,"y":61,"w":3,"h":13,"character":123,"shift":4,"offset":0,},
|
||||
"124": {"x":35,"y":77,"w":1,"h":14,"character":124,"shift":3,"offset":1,},
|
||||
"125": {"x":106,"y":61,"w":3,"h":13,"character":125,"shift":4,"offset":1,},
|
||||
"126": {"x":38,"y":61,"w":6,"h":8,"character":126,"shift":7,"offset":1,},
|
||||
"127": {"x":53,"y":61,"w":5,"h":9,"character":127,"shift":6,"offset":0,},
|
||||
},
|
||||
"kerningPairs": [],
|
||||
"ranges": [
|
||||
{"lower":32,"upper":127,},
|
||||
],
|
||||
"regenerateBitmap": false,
|
||||
"canGenerateBitmap": true,
|
||||
"maintainGms1Font": true,
|
||||
"parent": {
|
||||
"name": "Fonts",
|
||||
"path": "folders/Fonts.yy",
|
||||
},
|
||||
"resourceVersion": "1.0",
|
||||
"name": "fnt_arial_s8_normal",
|
||||
"tags": [],
|
||||
"resourceType": "GMFont",
|
||||
}
|
|
@ -0,0 +1,121 @@
|
|||
Converting GML script: ${project_dir}\scripts\scr_messages\scr_messages.gml
|
||||
Error: variable 'message' has same name as a built-in (function, constant or variable), it must be renamed to function correctly
|
||||
Converted builtin - line 10: view_xview[0] -> __view_get( e__VW.XView, 0 )
|
||||
Converted builtin - line 10: view_yview[0] -> __view_get( e__VW.YView, 0 )
|
||||
|
||||
Font fnt_arial_s8_italic has been converted to font family Arial (Italic)
|
||||
GameMaker Studio 1 font texture has been backed up at ${project_dir}\fonts\fnt_arial_s8_italic\fnt_arial_s8_italic.gms1.png
|
||||
Font fnt_arial_s10_italic has been converted to font family Arial (Italic)
|
||||
GameMaker Studio 1 font texture has been backed up at ${project_dir}\fonts\fnt_arial_s10_italic\fnt_arial_s10_italic.gms1.png
|
||||
Font fnt_arial_s8_normal has been converted to font family Arial (Regular)
|
||||
GameMaker Studio 1 font texture has been backed up at ${project_dir}\fonts\fnt_arial_s8_normal\fnt_arial_s8_normal.gms1.png
|
||||
Font fnt_arial_s25_italic has been converted to font family Arial (Italic)
|
||||
GameMaker Studio 1 font texture has been backed up at ${project_dir}\fonts\fnt_arial_s25_italic\fnt_arial_s25_italic.gms1.png
|
||||
Font fnt_arial_s18_italic has been converted to font family Arial (Italic)
|
||||
GameMaker Studio 1 font texture has been backed up at ${project_dir}\fonts\fnt_arial_s18_italic\fnt_arial_s18_italic.gms1.png
|
||||
Converting GML script: ${project_dir}\objects\obj_player_control\Destroy_0.gml
|
||||
Error: variable 'message' has same name as a built-in (function, constant or variable), it must be renamed to function correctly
|
||||
|
||||
Converting GML script: ${project_dir}\objects\ctrl_main\Create_0.gml
|
||||
Error: variable 'message' has same name as a built-in (function, constant or variable), it must be renamed to function correctly
|
||||
|
||||
Converting GML script: ${project_dir}\objects\ctrl_main\Alarm_3.gml
|
||||
Error: variable 'message' has same name as a built-in (function, constant or variable), it must be renamed to function correctly
|
||||
|
||||
Converting GML script: ${project_dir}\objects\ctrl_main\Alarm_2.gml
|
||||
Error: variable 'message' has same name as a built-in (function, constant or variable), it must be renamed to function correctly
|
||||
|
||||
Converting GML script: ${project_dir}\objects\ctrl_main\Alarm_1.gml
|
||||
Error: variable 'message' has same name as a built-in (function, constant or variable), it must be renamed to function correctly
|
||||
|
||||
Converting GML script: ${project_dir}\objects\ctrl_main\Step_2.gml
|
||||
Error: variable 'message' has same name as a built-in (function, constant or variable), it must be renamed to function correctly
|
||||
|
||||
Converting GML script: ${project_dir}\objects\ctrl_hud\Draw_0.gml
|
||||
Error: variable 'message' has same name as a built-in (function, constant or variable), it must be renamed to function correctly
|
||||
Converted builtin - line 27: background_x[0] = .9*view_xview[0]-50 -> __background_set( e__BG.X, 0, .9*view_xview[0]-50 )
|
||||
Converted builtin - line 29: background_x[1] = .8*view_xview[0]-20 -> __background_set( e__BG.X, 1, .8*view_xview[0]-20 )
|
||||
Converted builtin - line 31: background_x[2] = .7*view_xview[0]-500 -> __background_set( e__BG.X, 2, .7*view_xview[0]-500 )
|
||||
Converted builtin - line 28: background_y[0] = .9*view_yview[0]-50 -> __background_set( e__BG.Y, 0, .9*view_yview[0]-50 )
|
||||
Converted builtin - line 30: background_y[1] = .8*view_yview[0]-20 -> __background_set( e__BG.Y, 1, .8*view_yview[0]-20 )
|
||||
Converted builtin - line 32: background_y[2] = .7*view_yview[0]-500 -> __background_set( e__BG.Y, 2, .7*view_yview[0]-500 )
|
||||
Converted builtin - line 1: view_xview[0] -> __view_get( e__VW.XView, 0 )
|
||||
Converted builtin - line 1: view_xview[0] -> __view_get( e__VW.XView, 0 )
|
||||
Converted builtin - line 2: view_xview[0] -> __view_get( e__VW.XView, 0 )
|
||||
Converted builtin - line 2: view_xview[0] -> __view_get( e__VW.XView, 0 )
|
||||
Converted builtin - line 3: view_xview[0] -> __view_get( e__VW.XView, 0 )
|
||||
Converted builtin - line 6: view_xview[0] -> __view_get( e__VW.XView, 0 )
|
||||
Converted builtin - line 7: view_xview[0] -> __view_get( e__VW.XView, 0 )
|
||||
Converted builtin - line 8: view_xview[0] -> __view_get( e__VW.XView, 0 )
|
||||
Converted builtin - line 13: view_xview[0] -> __view_get( e__VW.XView, 0 )
|
||||
Converted builtin - line 17: view_xview[0] -> __view_get( e__VW.XView, 0 )
|
||||
Converted builtin - line 21: view_xview[0] -> __view_get( e__VW.XView, 0 )
|
||||
Converted builtin - line 25: view_xview[0] -> __view_get( e__VW.XView, 0 )
|
||||
Converted builtin - line 35: view_xview[0] -> __view_get( e__VW.XView, 0 )
|
||||
Converted builtin - line 36: view_xview[0] -> __view_get( e__VW.XView, 0 )
|
||||
Converted builtin - line 38: view_xview[0] -> __view_get( e__VW.XView, 0 )
|
||||
Converted builtin - line 39: view_xview[0] -> __view_get( e__VW.XView, 0 )
|
||||
Converted builtin - line 41: view_xview[0] -> __view_get( e__VW.XView, 0 )
|
||||
Converted builtin - line 1: view_yview[0] -> __view_get( e__VW.YView, 0 )
|
||||
Converted builtin - line 1: view_yview[0] -> __view_get( e__VW.YView, 0 )
|
||||
Converted builtin - line 2: view_yview[0] -> __view_get( e__VW.YView, 0 )
|
||||
Converted builtin - line 2: view_yview[0] -> __view_get( e__VW.YView, 0 )
|
||||
Converted builtin - line 3: view_yview[0] -> __view_get( e__VW.YView, 0 )
|
||||
Converted builtin - line 6: view_yview[0] -> __view_get( e__VW.YView, 0 )
|
||||
Converted builtin - line 7: view_yview[0] -> __view_get( e__VW.YView, 0 )
|
||||
Converted builtin - line 8: view_yview[0] -> __view_get( e__VW.YView, 0 )
|
||||
Converted builtin - line 13: view_yview[0] -> __view_get( e__VW.YView, 0 )
|
||||
Converted builtin - line 17: view_yview[0] -> __view_get( e__VW.YView, 0 )
|
||||
Converted builtin - line 21: view_yview[0] -> __view_get( e__VW.YView, 0 )
|
||||
Converted builtin - line 25: view_yview[0] -> __view_get( e__VW.YView, 0 )
|
||||
Converted builtin - line 35: view_yview[0] -> __view_get( e__VW.YView, 0 )
|
||||
Converted builtin - line 36: view_yview[0] -> __view_get( e__VW.YView, 0 )
|
||||
Converted builtin - line 38: view_yview[0] -> __view_get( e__VW.YView, 0 )
|
||||
Converted builtin - line 39: view_yview[0] -> __view_get( e__VW.YView, 0 )
|
||||
Converted builtin - line 41: view_yview[0] -> __view_get( e__VW.YView, 0 )
|
||||
Converted string - line 7: '/' -> "/"
|
||||
Converted builtin - line 27: view_xview[0] -> __view_get( e__VW.XView, 0 )
|
||||
Converted builtin - line 29: view_xview[0] -> __view_get( e__VW.XView, 0 )
|
||||
Converted builtin - line 31: view_xview[0] -> __view_get( e__VW.XView, 0 )
|
||||
Converted builtin - line 28: view_yview[0] -> __view_get( e__VW.YView, 0 )
|
||||
Converted builtin - line 30: view_yview[0] -> __view_get( e__VW.YView, 0 )
|
||||
Converted builtin - line 32: view_yview[0] -> __view_get( e__VW.YView, 0 )
|
||||
|
||||
macOS icon ${options_dir}\mac\icons\icon512.png written out as 32-bit
|
||||
Windows NSIS Installer Script has been set to default due to changes in GameMaker Studio 2
|
||||
Resource name collision 'mnu_start' already exists, renamed to 'mnu_start_objects'
|
||||
Missing audiogroup for sound: 'snd_powerup' - setting to default audio group
|
||||
Missing audiogroup for sound: 'mus_tech' - setting to default audio group
|
||||
Missing audiogroup for sound: 'mus_rock' - setting to default audio group
|
||||
Missing audiogroup for sound: 'mus_hip' - setting to default audio group
|
||||
Missing audiogroup for sound: 'mus_dance' - setting to default audio group
|
||||
Missing audiogroup for sound: 'snd_destroy' - setting to default audio group
|
||||
Game speed set to 60
|
||||
Added compatibility script 'action/action_create_object_motion.gml'
|
||||
Added compatibility script 'action/action_end_sound.gml'
|
||||
Added compatibility script 'action/action_if_variable.gml'
|
||||
Added compatibility script 'action/action_kill_object.gml'
|
||||
Added compatibility script 'action/action_restart_game.gml'
|
||||
Added compatibility script 'action/action_set_alarm.gml'
|
||||
Added compatibility script 'action/action_set_friction.gml'
|
||||
Added compatibility script 'action/action_set_motion.gml'
|
||||
Added compatibility script 'action/action_set_relative.gml'
|
||||
Added compatibility script 'action/action_snapshot.gml'
|
||||
Added compatibility script 'action/action_sound.gml'
|
||||
Added compatibility script 'action/action_timeline_set.gml'
|
||||
Added compatibility script 'action/action_wrap.gml'
|
||||
Added compatibility script 'background/draw_background.gml'
|
||||
Added compatibility script 'background/__background_set.gml'
|
||||
Added compatibility script 'background/__background_set_internal.gml'
|
||||
Added compatibility script 'instance/instance_create.gml'
|
||||
Added compatibility script 'object/object_get_depth.gml'
|
||||
Added compatibility script 'sound/sound_stop_all.gml'
|
||||
Added compatibility script 'view/__view_get.gml'
|
||||
Added compatibility script 'action/__init_action.gml'
|
||||
Added compatibility script 'background/__init_background.gml'
|
||||
Added compatibility script 'view/__init_view.gml'
|
||||
Added compatibility script '__init_global.gml'
|
||||
Added compatibility script 'background/__background_get_element.gml'
|
||||
Added compatibility script 'background/__background_get_internal.gml'
|
||||
Added compatibility script 'background/__background_set_element.gml'
|
||||
Added compatibility script '__global_object_depths.gml'
|
|
@ -0,0 +1,10 @@
|
|||
{
|
||||
"parent": {
|
||||
"name": "Notes",
|
||||
"path": "folders/Notes.yy",
|
||||
},
|
||||
"resourceVersion": "1.1",
|
||||
"name": "compatibility_report_290621_059345934",
|
||||
"tags": [],
|
||||
"resourceType": "GMNotes",
|
||||
}
|
Binary file not shown.
|
@ -0,0 +1,10 @@
|
|||
{
|
||||
"parent": {
|
||||
"name": "Notes",
|
||||
"path": "folders/Notes.yy",
|
||||
},
|
||||
"resourceVersion": "1.1",
|
||||
"name": "notes",
|
||||
"tags": [],
|
||||
"resourceType": "GMNotes",
|
||||
}
|
|
@ -0,0 +1,94 @@
|
|||
draw_healthbar(__view_get( e__VW.XView, 0 )+135+160,__view_get( e__VW.YView, 0 )+305+160,__view_get( e__VW.XView, 0 )+410+160,__view_get( e__VW.YView, 0 )+315+160,(global.time)/(900+50*global.level)*100,c_white,c_orange,c_orange,0,false,false);
|
||||
draw_healthbar(__view_get( e__VW.XView, 0 )+33,__view_get( e__VW.YView, 0 )+10,__view_get( e__VW.XView, 0 )+418,__view_get( e__VW.YView, 0 )+23,(global.player_hp)/(global.hplvl*25*12)*100,c_white,c_red,c_red,0,false,false);
|
||||
draw_background(bg_hudoverlay,__view_get( e__VW.XView, 0 ),__view_get( e__VW.YView, 0 ));
|
||||
draw_set_color(c_white);
|
||||
draw_set_font(fnt_arial_s10_italic);
|
||||
draw_text(__view_get( e__VW.XView, 0 )+315,__view_get( e__VW.YView, 0 )+10,string_hash_to_newline(ceil(global.player_hp/12)));
|
||||
draw_text(__view_get( e__VW.XView, 0 )+343,__view_get( e__VW.YView, 0 )+10,string_hash_to_newline("/"));
|
||||
draw_text(__view_get( e__VW.XView, 0 )+347,__view_get( e__VW.YView, 0 )+10,string_hash_to_newline(global.hplvl*25));
|
||||
draw_set_color(c_black);
|
||||
|
||||
if global.stock_item = 4
|
||||
{
|
||||
draw_sprite(hud_nova,image_index,__view_get( e__VW.XView, 0 )+440+160,__view_get( e__VW.YView, 0 )+280+160);
|
||||
}
|
||||
if global.stock_item = 1
|
||||
{
|
||||
draw_sprite(hud_hyper,image_index,__view_get( e__VW.XView, 0 )+440+160,__view_get( e__VW.YView, 0 )+280+160);
|
||||
}
|
||||
if global.stock_item = 2
|
||||
{
|
||||
draw_sprite(hud_shield,image_index,__view_get( e__VW.XView, 0 )+440+160,__view_get( e__VW.YView, 0 )+280+160);
|
||||
}
|
||||
if global.stock_item = 3
|
||||
{
|
||||
draw_sprite(hud_restore,image_index,__view_get( e__VW.XView, 0 )+440+160,__view_get( e__VW.YView, 0 )+280+160);
|
||||
}
|
||||
__background_set( e__BG.X, 0, .9*__view_get( e__VW.XView, 0 )-50 )
|
||||
__background_set( e__BG.Y, 0, .9*__view_get( e__VW.YView, 0 )-50 )
|
||||
__background_set( e__BG.X, 1, .8*__view_get( e__VW.XView, 0 )-20 )
|
||||
__background_set( e__BG.Y, 1, .8*__view_get( e__VW.YView, 0 )-20 )
|
||||
__background_set( e__BG.X, 2, .7*__view_get( e__VW.XView, 0 )-500 )
|
||||
__background_set( e__BG.Y, 2, .7*__view_get( e__VW.YView, 0 )-500 )
|
||||
|
||||
draw_set_font(fnt_arial_s18_italic);
|
||||
draw_text(__view_get( e__VW.XView, 0 )+72,__view_get( e__VW.YView, 0 )+52,string_hash_to_newline(global.level));
|
||||
draw_text(__view_get( e__VW.XView, 0 )+72,__view_get( e__VW.YView, 0 )+52,string_hash_to_newline(global.level));
|
||||
draw_set_font(fnt_arial_s10_italic);
|
||||
draw_text(__view_get( e__VW.XView, 0 )+124,__view_get( e__VW.YView, 0 )+27,string_hash_to_newline(score));
|
||||
draw_text(__view_get( e__VW.XView, 0 )+124,__view_get( e__VW.YView, 0 )+27,string_hash_to_newline(score));
|
||||
draw_set_font(fnt_arial_s8_italic);
|
||||
draw_text(__view_get( e__VW.XView, 0 )+350+160,__view_get( e__VW.YView, 0 )+340+160,string_hash_to_newline(((900+50*global.level)-global.time)/30));
|
||||
|
||||
if global.message = 4
|
||||
{
|
||||
scr_messages("HP increase! +25 Max HP");
|
||||
}
|
||||
if global.message = 5
|
||||
{
|
||||
scr_messages("Wave Complete!");
|
||||
}
|
||||
if global.message = 6
|
||||
{
|
||||
scr_messages("Game Over... Tap to continue...");
|
||||
global.gameover = 1;
|
||||
}
|
||||
if global.message = 7
|
||||
{
|
||||
scr_messages("Welcome to INFINITY!");
|
||||
}
|
||||
if global.message = 8
|
||||
{
|
||||
scr_messages("You can move by pressing the arrow keys");
|
||||
}
|
||||
if global.message = 9
|
||||
{
|
||||
scr_messages("and use powerup items by pressing the spacebar!");
|
||||
}
|
||||
if global.message = 10
|
||||
{
|
||||
scr_messages("Well, have fun~<3");
|
||||
}
|
||||
if global.gameover = 1
|
||||
{
|
||||
global.game += 1
|
||||
}
|
||||
if global.game = 20
|
||||
{
|
||||
screen_refresh();
|
||||
mouse_wait();
|
||||
io_clear();
|
||||
}
|
||||
|
||||
|
||||
var __b__;
|
||||
__b__ = action_if_variable(global.game, 20, 0);
|
||||
if __b__
|
||||
{
|
||||
{
|
||||
obsolete(-1, 1, 255, 0, Arial,10,0,0,1,0,0);
|
||||
sound_stop_all()
|
||||
|
||||
action_restart_game();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
{
|
||||
"spriteId": null,
|
||||
"solid": false,
|
||||
"visible": true,
|
||||
"spriteMaskId": null,
|
||||
"persistent": false,
|
||||
"parentObjectId": null,
|
||||
"physicsObject": false,
|
||||
"physicsSensor": false,
|
||||
"physicsShape": 0,
|
||||
"physicsGroup": 0,
|
||||
"physicsDensity": 0.5,
|
||||
"physicsRestitution": 0.1,
|
||||
"physicsLinearDamping": 0.1,
|
||||
"physicsAngularDamping": 0.1,
|
||||
"physicsFriction": 0.2,
|
||||
"physicsStartAwake": true,
|
||||
"physicsKinematic": false,
|
||||
"physicsShapePoints": [],
|
||||
"eventList": [
|
||||
{"isDnD":false,"eventNum":0,"eventType":8,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
],
|
||||
"properties": [],
|
||||
"overriddenProperties": [],
|
||||
"parent": {
|
||||
"name": "Objects",
|
||||
"path": "folders/Objects.yy",
|
||||
},
|
||||
"resourceVersion": "1.0",
|
||||
"name": "ctrl_hud",
|
||||
"tags": [],
|
||||
"resourceType": "GMObject",
|
||||
}
|
|
@ -0,0 +1,7 @@
|
|||
instance_create(random(room_width),random(room_height),obj_item_shield);
|
||||
instance_create(random(room_width),random(room_height),obj_item_restore);
|
||||
instance_create(random(room_width),random(room_height),obj_item_hyper);
|
||||
instance_create(random(room_width),random(room_height),obj_item_nova);
|
||||
|
||||
alarm[0] = global.droprate;
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
global.message = 8;
|
||||
alarm[2] = 105;
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
global.message = 9;
|
||||
alarm[3] = 105;
|
||||
|
|
@ -0,0 +1,2 @@
|
|||
global.message = 10;
|
||||
|
|
@ -0,0 +1 @@
|
|||
|
|
@ -0,0 +1,18 @@
|
|||
action_timeline_set(tml_muse, 0, 0, 1);
|
||||
sound_stop_all();
|
||||
alarm[7] = 10;
|
||||
|
||||
global.level = 1;
|
||||
global.hplvl = 8;
|
||||
global.player_hp = 2400;
|
||||
health = global.player_hp;
|
||||
global.droprate = 18;
|
||||
global.stock_item = 0;
|
||||
global.dragon_left = -9;
|
||||
|
||||
alarm[0] = global.droprate;
|
||||
|
||||
global.message = 7;
|
||||
|
||||
alarm[1] = 100;
|
||||
|
|
@ -0,0 +1,2 @@
|
|||
screen_save("screeny.png");
|
||||
|
|
@ -0,0 +1,16 @@
|
|||
global.time += 1;
|
||||
global.player_hp += 1;
|
||||
if global.player_hp > global.hplvl*25*12
|
||||
{
|
||||
global.player_hp = global.hplvl*25*12;
|
||||
}
|
||||
if global.time >= 900+50*global.level
|
||||
{
|
||||
global.time -= 900+50*global.level;
|
||||
global.level += 1;
|
||||
score += 5000*ceil(1.75*global.level);
|
||||
global.dragon_left += 1;
|
||||
global.message = 5;
|
||||
}
|
||||
global.droprate = 1800;
|
||||
|
|
@ -0,0 +1,40 @@
|
|||
{
|
||||
"spriteId": null,
|
||||
"solid": false,
|
||||
"visible": true,
|
||||
"spriteMaskId": null,
|
||||
"persistent": false,
|
||||
"parentObjectId": null,
|
||||
"physicsObject": false,
|
||||
"physicsSensor": false,
|
||||
"physicsShape": 0,
|
||||
"physicsGroup": 0,
|
||||
"physicsDensity": 0.5,
|
||||
"physicsRestitution": 0.1,
|
||||
"physicsLinearDamping": 0.1,
|
||||
"physicsAngularDamping": 0.1,
|
||||
"physicsFriction": 0.2,
|
||||
"physicsStartAwake": true,
|
||||
"physicsKinematic": false,
|
||||
"physicsShapePoints": [],
|
||||
"eventList": [
|
||||
{"isDnD":false,"eventNum":0,"eventType":0,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":7,"eventType":2,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":3,"eventType":2,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":2,"eventType":2,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":1,"eventType":2,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":0,"eventType":2,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":2,"eventType":3,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":13,"eventType":5,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
],
|
||||
"properties": [],
|
||||
"overriddenProperties": [],
|
||||
"parent": {
|
||||
"name": "Objects",
|
||||
"path": "folders/Objects.yy",
|
||||
},
|
||||
"resourceVersion": "1.0",
|
||||
"name": "ctrl_main",
|
||||
"tags": [],
|
||||
"resourceType": "GMObject",
|
||||
}
|
|
@ -0,0 +1,2 @@
|
|||
screen_save("screeny.png");
|
||||
|
|
@ -0,0 +1,2 @@
|
|||
room_goto_next();
|
||||
|
|
@ -0,0 +1,34 @@
|
|||
{
|
||||
"spriteId": null,
|
||||
"solid": false,
|
||||
"visible": true,
|
||||
"spriteMaskId": null,
|
||||
"persistent": false,
|
||||
"parentObjectId": null,
|
||||
"physicsObject": false,
|
||||
"physicsSensor": false,
|
||||
"physicsShape": 0,
|
||||
"physicsGroup": 0,
|
||||
"physicsDensity": 0.5,
|
||||
"physicsRestitution": 0.1,
|
||||
"physicsLinearDamping": 0.1,
|
||||
"physicsAngularDamping": 0.1,
|
||||
"physicsFriction": 0.2,
|
||||
"physicsStartAwake": true,
|
||||
"physicsKinematic": false,
|
||||
"physicsShapePoints": [],
|
||||
"eventList": [
|
||||
{"isDnD":false,"eventNum":13,"eventType":5,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":50,"eventType":6,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
],
|
||||
"properties": [],
|
||||
"overriddenProperties": [],
|
||||
"parent": {
|
||||
"name": "Objects",
|
||||
"path": "folders/Objects.yy",
|
||||
},
|
||||
"resourceVersion": "1.0",
|
||||
"name": "mnu_start_objects",
|
||||
"tags": [],
|
||||
"resourceType": "GMObject",
|
||||
}
|
|
@ -0,0 +1 @@
|
|||
action_sound(snd_destroy, 0);
|
|
@ -0,0 +1 @@
|
|||
action_wrap(2);
|
|
@ -0,0 +1,34 @@
|
|||
{
|
||||
"spriteId": null,
|
||||
"solid": false,
|
||||
"visible": true,
|
||||
"spriteMaskId": null,
|
||||
"persistent": false,
|
||||
"parentObjectId": null,
|
||||
"physicsObject": false,
|
||||
"physicsSensor": false,
|
||||
"physicsShape": 0,
|
||||
"physicsGroup": 0,
|
||||
"physicsDensity": 0.5,
|
||||
"physicsRestitution": 0.1,
|
||||
"physicsLinearDamping": 0.1,
|
||||
"physicsAngularDamping": 0.1,
|
||||
"physicsFriction": 0.2,
|
||||
"physicsStartAwake": true,
|
||||
"physicsKinematic": false,
|
||||
"physicsShapePoints": [],
|
||||
"eventList": [
|
||||
{"isDnD":false,"eventNum":0,"eventType":1,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":0,"eventType":7,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
],
|
||||
"properties": [],
|
||||
"overriddenProperties": [],
|
||||
"parent": {
|
||||
"name": "Objects",
|
||||
"path": "folders/Objects.yy",
|
||||
},
|
||||
"resourceVersion": "1.0",
|
||||
"name": "obj_enemy_base",
|
||||
"tags": [],
|
||||
"resourceType": "GMObject",
|
||||
}
|
|
@ -0,0 +1,2 @@
|
|||
hp = 20;
|
||||
|
|
@ -0,0 +1,2 @@
|
|||
instance_create(x,y,points_beam);
|
||||
|
|
@ -0,0 +1,2 @@
|
|||
draw_sprite_ext(spr_enemy_beamer,image_index,x,y,1,1,direction,c_white,1);
|
||||
|
|
@ -0,0 +1,28 @@
|
|||
step += 1;
|
||||
if step > 4
|
||||
{
|
||||
if distance_to_object(obj_player_control) < 250
|
||||
{
|
||||
step = 0
|
||||
ID = instance_create(x,y,obj_enemy_beams);
|
||||
with (ID) motion_set(other.direction-5+random(10),10);
|
||||
}
|
||||
}
|
||||
|
||||
if hp < 1
|
||||
{
|
||||
score += 500;
|
||||
instance_destroy();
|
||||
}
|
||||
|
||||
if point_direction(x,y,obj_player_control.x,obj_player_control.y) > direction
|
||||
{
|
||||
direction += 5;
|
||||
}
|
||||
if point_direction(x,y,obj_player_control.x,obj_player_control.y) < direction
|
||||
{
|
||||
direction -= 5;
|
||||
}
|
||||
speed = 6;
|
||||
|
||||
|
|
@ -0,0 +1,42 @@
|
|||
{
|
||||
"spriteId": {
|
||||
"name": "spr_enemy_beamer",
|
||||
"path": "sprites/spr_enemy_beamer/spr_enemy_beamer.yy",
|
||||
},
|
||||
"solid": false,
|
||||
"visible": true,
|
||||
"spriteMaskId": null,
|
||||
"persistent": false,
|
||||
"parentObjectId": {
|
||||
"name": "obj_enemy_base",
|
||||
"path": "objects/obj_enemy_base/obj_enemy_base.yy",
|
||||
},
|
||||
"physicsObject": false,
|
||||
"physicsSensor": false,
|
||||
"physicsShape": 0,
|
||||
"physicsGroup": 0,
|
||||
"physicsDensity": 0.5,
|
||||
"physicsRestitution": 0.1,
|
||||
"physicsLinearDamping": 0.1,
|
||||
"physicsAngularDamping": 0.1,
|
||||
"physicsFriction": 0.2,
|
||||
"physicsStartAwake": true,
|
||||
"physicsKinematic": false,
|
||||
"physicsShapePoints": [],
|
||||
"eventList": [
|
||||
{"isDnD":false,"eventNum":0,"eventType":0,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":0,"eventType":1,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":2,"eventType":3,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":0,"eventType":8,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
],
|
||||
"properties": [],
|
||||
"overriddenProperties": [],
|
||||
"parent": {
|
||||
"name": "Objects",
|
||||
"path": "folders/Objects.yy",
|
||||
},
|
||||
"resourceVersion": "1.0",
|
||||
"name": "obj_enemy_beamer",
|
||||
"tags": [],
|
||||
"resourceType": "GMObject",
|
||||
}
|
|
@ -0,0 +1,2 @@
|
|||
instance_destroy();
|
||||
|
|
@ -0,0 +1,2 @@
|
|||
alarm[0] = 75;
|
||||
|
|
@ -0,0 +1,2 @@
|
|||
draw_sprite_ext(spr_beams,2,x,y,1,1,direction,c_white,1)
|
||||
|
|
@ -0,0 +1,38 @@
|
|||
{
|
||||
"spriteId": {
|
||||
"name": "spr_beams",
|
||||
"path": "sprites/spr_beams/spr_beams.yy",
|
||||
},
|
||||
"solid": false,
|
||||
"visible": true,
|
||||
"spriteMaskId": null,
|
||||
"persistent": false,
|
||||
"parentObjectId": null,
|
||||
"physicsObject": false,
|
||||
"physicsSensor": false,
|
||||
"physicsShape": 0,
|
||||
"physicsGroup": 0,
|
||||
"physicsDensity": 0.5,
|
||||
"physicsRestitution": 0.1,
|
||||
"physicsLinearDamping": 0.1,
|
||||
"physicsAngularDamping": 0.1,
|
||||
"physicsFriction": 0.2,
|
||||
"physicsStartAwake": true,
|
||||
"physicsKinematic": false,
|
||||
"physicsShapePoints": [],
|
||||
"eventList": [
|
||||
{"isDnD":false,"eventNum":0,"eventType":0,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":0,"eventType":2,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":0,"eventType":8,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
],
|
||||
"properties": [],
|
||||
"overriddenProperties": [],
|
||||
"parent": {
|
||||
"name": "Objects",
|
||||
"path": "folders/Objects.yy",
|
||||
},
|
||||
"resourceVersion": "1.0",
|
||||
"name": "obj_enemy_beams",
|
||||
"tags": [],
|
||||
"resourceType": "GMObject",
|
||||
}
|
|
@ -0,0 +1,2 @@
|
|||
hp = 3;
|
||||
|
|
@ -0,0 +1,2 @@
|
|||
instance_create(x,y,points_buzz);
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
rotations += 80
|
||||
draw_sprite_ext(spr_enemy_buzzsaw,image_index,x,y,1,1,rotations,c_white,1)
|
||||
|
|
@ -0,0 +1,18 @@
|
|||
if hp < 1
|
||||
{
|
||||
score += 200;
|
||||
instance_destroy();
|
||||
}
|
||||
|
||||
if (point_distance(x,y,obj_player_control.x,obj_player_control.y) < 32)
|
||||
{
|
||||
speed = 0;
|
||||
if global.shield < 1
|
||||
{
|
||||
global.player_hp -= 7;
|
||||
}
|
||||
exit;
|
||||
}
|
||||
move_towards_point(obj_player_control.x,obj_player_control.y,6);
|
||||
|
||||
|
|
@ -0,0 +1,42 @@
|
|||
{
|
||||
"spriteId": {
|
||||
"name": "spr_enemy_buzzsaw",
|
||||
"path": "sprites/spr_enemy_buzzsaw/spr_enemy_buzzsaw.yy",
|
||||
},
|
||||
"solid": false,
|
||||
"visible": true,
|
||||
"spriteMaskId": null,
|
||||
"persistent": false,
|
||||
"parentObjectId": {
|
||||
"name": "obj_enemy_base",
|
||||
"path": "objects/obj_enemy_base/obj_enemy_base.yy",
|
||||
},
|
||||
"physicsObject": false,
|
||||
"physicsSensor": false,
|
||||
"physicsShape": 0,
|
||||
"physicsGroup": 0,
|
||||
"physicsDensity": 0.5,
|
||||
"physicsRestitution": 0.1,
|
||||
"physicsLinearDamping": 0.1,
|
||||
"physicsAngularDamping": 0.1,
|
||||
"physicsFriction": 0.2,
|
||||
"physicsStartAwake": true,
|
||||
"physicsKinematic": false,
|
||||
"physicsShapePoints": [],
|
||||
"eventList": [
|
||||
{"isDnD":false,"eventNum":0,"eventType":0,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":0,"eventType":1,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":2,"eventType":3,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":0,"eventType":8,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
],
|
||||
"properties": [],
|
||||
"overriddenProperties": [],
|
||||
"parent": {
|
||||
"name": "Objects",
|
||||
"path": "folders/Objects.yy",
|
||||
},
|
||||
"resourceVersion": "1.0",
|
||||
"name": "obj_enemy_buzzsaw",
|
||||
"tags": [],
|
||||
"resourceType": "GMObject",
|
||||
}
|
|
@ -0,0 +1,2 @@
|
|||
hp = 100;
|
||||
|
|
@ -0,0 +1,2 @@
|
|||
instance_create(x,y,points_midlvl);
|
||||
|
|
@ -0,0 +1,8 @@
|
|||
draw_sprite_ext(spr_enemy_drain,image_index,x,y,1,1,direction,c_white,1)
|
||||
|
||||
if firing = 1
|
||||
{
|
||||
draw_sprite_ext(spr_lightning,image_index,x,y,distance_to_object(obj_player_control)/128,.5,direction,c_white,1)
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,21 @@
|
|||
if hp < 1
|
||||
{
|
||||
score += 2000
|
||||
instance_destroy();
|
||||
}
|
||||
|
||||
direction = point_direction(x,y,obj_player_control.x,obj_player_control.y)
|
||||
if (point_distance(x,y,obj_player_control.x,obj_player_control.y) < 125)
|
||||
{
|
||||
firing = 1;
|
||||
speed = 0;
|
||||
if global.shield < 1
|
||||
{
|
||||
global.player_hp -= 5
|
||||
}
|
||||
hp -= 1
|
||||
exit;
|
||||
}
|
||||
move_towards_point(obj_player_control.x,obj_player_control.y,4);
|
||||
firing = 0
|
||||
|
|
@ -0,0 +1,42 @@
|
|||
{
|
||||
"spriteId": {
|
||||
"name": "spr_enemy_drain",
|
||||
"path": "sprites/spr_enemy_drain/spr_enemy_drain.yy",
|
||||
},
|
||||
"solid": false,
|
||||
"visible": true,
|
||||
"spriteMaskId": null,
|
||||
"persistent": false,
|
||||
"parentObjectId": {
|
||||
"name": "obj_enemy_base",
|
||||
"path": "objects/obj_enemy_base/obj_enemy_base.yy",
|
||||
},
|
||||
"physicsObject": false,
|
||||
"physicsSensor": false,
|
||||
"physicsShape": 0,
|
||||
"physicsGroup": 0,
|
||||
"physicsDensity": 0.5,
|
||||
"physicsRestitution": 0.1,
|
||||
"physicsLinearDamping": 0.1,
|
||||
"physicsAngularDamping": 0.1,
|
||||
"physicsFriction": 0.2,
|
||||
"physicsStartAwake": true,
|
||||
"physicsKinematic": false,
|
||||
"physicsShapePoints": [],
|
||||
"eventList": [
|
||||
{"isDnD":false,"eventNum":0,"eventType":0,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":0,"eventType":1,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":2,"eventType":3,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":0,"eventType":8,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
],
|
||||
"properties": [],
|
||||
"overriddenProperties": [],
|
||||
"parent": {
|
||||
"name": "Objects",
|
||||
"path": "folders/Objects.yy",
|
||||
},
|
||||
"resourceVersion": "1.0",
|
||||
"name": "obj_enemy_drain",
|
||||
"tags": [],
|
||||
"resourceType": "GMObject",
|
||||
}
|
|
@ -0,0 +1,2 @@
|
|||
hp = 250;
|
||||
|
|
@ -0,0 +1,2 @@
|
|||
instance_create(x,y,points_hilvl);
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
draw_sprite_ext(spr_enemy_mother,image_index,x,y,1,1,direction,c_white,1)
|
||||
|
||||
if shielded > 0
|
||||
{
|
||||
draw_sprite_ext(spr_shield,image_index,x,y,1.25,1.25,direction,c_white,1)
|
||||
}
|
||||
|
|
@ -0,0 +1,38 @@
|
|||
if distance_to_object(obj_player_control) < 350
|
||||
{
|
||||
final += 1
|
||||
if final = 2
|
||||
{
|
||||
ID = instance_create(x,y,obj_enemy_beams)
|
||||
with (ID) motion_set(other.direction-10+random(20),10)
|
||||
final = 0
|
||||
}
|
||||
}
|
||||
|
||||
if hp < 1
|
||||
{
|
||||
score += 10000;
|
||||
instance_destroy();
|
||||
}
|
||||
|
||||
shield += 1
|
||||
if point_direction(x,y,obj_player_control.x,obj_player_control.y) > direction
|
||||
{
|
||||
direction += 4
|
||||
}
|
||||
if point_direction(x,y,obj_player_control.x,obj_player_control.y) < direction
|
||||
{
|
||||
direction -= 4
|
||||
}
|
||||
speed = 5
|
||||
direction = direction
|
||||
if shield >= 450
|
||||
{
|
||||
shielded = 1
|
||||
}
|
||||
if shield >= 600
|
||||
{
|
||||
shielded = 0
|
||||
shield = 0
|
||||
}
|
||||
|
|
@ -0,0 +1,42 @@
|
|||
{
|
||||
"spriteId": {
|
||||
"name": "spr_enemy_mother",
|
||||
"path": "sprites/spr_enemy_mother/spr_enemy_mother.yy",
|
||||
},
|
||||
"solid": false,
|
||||
"visible": true,
|
||||
"spriteMaskId": null,
|
||||
"persistent": false,
|
||||
"parentObjectId": {
|
||||
"name": "obj_enemy_base",
|
||||
"path": "objects/obj_enemy_base/obj_enemy_base.yy",
|
||||
},
|
||||
"physicsObject": false,
|
||||
"physicsSensor": false,
|
||||
"physicsShape": 0,
|
||||
"physicsGroup": 0,
|
||||
"physicsDensity": 0.5,
|
||||
"physicsRestitution": 0.1,
|
||||
"physicsLinearDamping": 0.1,
|
||||
"physicsAngularDamping": 0.1,
|
||||
"physicsFriction": 0.2,
|
||||
"physicsStartAwake": true,
|
||||
"physicsKinematic": false,
|
||||
"physicsShapePoints": [],
|
||||
"eventList": [
|
||||
{"isDnD":false,"eventNum":0,"eventType":0,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":0,"eventType":1,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":2,"eventType":3,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":0,"eventType":8,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
],
|
||||
"properties": [],
|
||||
"overriddenProperties": [],
|
||||
"parent": {
|
||||
"name": "Objects",
|
||||
"path": "folders/Objects.yy",
|
||||
},
|
||||
"resourceVersion": "1.0",
|
||||
"name": "obj_enemy_mother",
|
||||
"tags": [],
|
||||
"resourceType": "GMObject",
|
||||
}
|
|
@ -0,0 +1,2 @@
|
|||
hp = 100
|
||||
|
|
@ -0,0 +1,2 @@
|
|||
instance_create(x,y,points_midlvl)
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
rot += 1
|
||||
if firing = 1
|
||||
{
|
||||
rot += 3
|
||||
}
|
||||
draw_sprite_ext(spr_enemy_nova,image_index,x,y,1,1,rot,c_white,1)
|
||||
|
|
@ -0,0 +1,52 @@
|
|||
if hp < 1
|
||||
{
|
||||
score += 2000
|
||||
instance_destroy()
|
||||
}
|
||||
|
||||
if firetime > 200
|
||||
{
|
||||
stepy += 1
|
||||
if charge < 16
|
||||
{
|
||||
charge += 1
|
||||
}
|
||||
if charge > 15
|
||||
{
|
||||
firing = 1
|
||||
firetime += 1
|
||||
speed = 0
|
||||
if stepy > 4
|
||||
{
|
||||
ID = instance_create(x,y,obj_enemy_beams);
|
||||
with (ID) motion_set(other.rot-20,10);
|
||||
ID = instance_create(x,y,obj_enemy_beams);
|
||||
with (ID) motion_set(other.rot+25,10);
|
||||
ID = instance_create(x,y,obj_enemy_beams);
|
||||
with (ID) motion_set(other.rot+70,10);
|
||||
ID = instance_create(x,y,obj_enemy_beams);
|
||||
with (ID) motion_set(other.rot+115,10);
|
||||
ID = instance_create(x,y,obj_enemy_beams);
|
||||
with (ID) motion_set(other.rot+160,10);
|
||||
ID = instance_create(x,y,obj_enemy_beams);
|
||||
with (ID) motion_set(other.rot+205,10);
|
||||
ID = instance_create(x,y,obj_enemy_beams);
|
||||
with (ID) motion_set(other.rot+250,10);
|
||||
ID = instance_create(x,y,obj_enemy_beams);
|
||||
with (ID) motion_set(other.rot+295,10);
|
||||
stepy = 0
|
||||
}
|
||||
}
|
||||
if charge > 60
|
||||
{
|
||||
firetime = 0
|
||||
charge = 0
|
||||
firing = 0
|
||||
}
|
||||
}
|
||||
firetime += 1
|
||||
if firing < 1
|
||||
{
|
||||
move_towards_point(obj_player_control.x,obj_player_control.y,3)
|
||||
}
|
||||
|
|
@ -0,0 +1,42 @@
|
|||
{
|
||||
"spriteId": {
|
||||
"name": "spr_enemy_nova",
|
||||
"path": "sprites/spr_enemy_nova/spr_enemy_nova.yy",
|
||||
},
|
||||
"solid": false,
|
||||
"visible": true,
|
||||
"spriteMaskId": null,
|
||||
"persistent": false,
|
||||
"parentObjectId": {
|
||||
"name": "obj_enemy_base",
|
||||
"path": "objects/obj_enemy_base/obj_enemy_base.yy",
|
||||
},
|
||||
"physicsObject": false,
|
||||
"physicsSensor": false,
|
||||
"physicsShape": 0,
|
||||
"physicsGroup": 0,
|
||||
"physicsDensity": 0.5,
|
||||
"physicsRestitution": 0.1,
|
||||
"physicsLinearDamping": 0.1,
|
||||
"physicsAngularDamping": 0.1,
|
||||
"physicsFriction": 0.2,
|
||||
"physicsStartAwake": true,
|
||||
"physicsKinematic": false,
|
||||
"physicsShapePoints": [],
|
||||
"eventList": [
|
||||
{"isDnD":false,"eventNum":0,"eventType":0,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":0,"eventType":1,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":2,"eventType":3,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":0,"eventType":8,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
],
|
||||
"properties": [],
|
||||
"overriddenProperties": [],
|
||||
"parent": {
|
||||
"name": "Objects",
|
||||
"path": "folders/Objects.yy",
|
||||
},
|
||||
"resourceVersion": "1.0",
|
||||
"name": "obj_enemy_nova",
|
||||
"tags": [],
|
||||
"resourceType": "GMObject",
|
||||
}
|
|
@ -0,0 +1,47 @@
|
|||
rng = irandom(7);
|
||||
if instance_number(obj_enemy_base) < 11
|
||||
{
|
||||
if rng < 4
|
||||
{
|
||||
instance_create(x,y,obj_enemy_buzzsaw);
|
||||
spawned = 1;
|
||||
}
|
||||
if rng = 4
|
||||
{
|
||||
if global.level > 1
|
||||
{
|
||||
instance_create(x,y,obj_enemy_beamer);
|
||||
spawned = 1;
|
||||
}
|
||||
}
|
||||
if rng = 5
|
||||
{
|
||||
if global.level > 2
|
||||
{
|
||||
instance_create(x,y,obj_enemy_nova);
|
||||
spawned = 1;
|
||||
}
|
||||
}
|
||||
if rng = 6
|
||||
{
|
||||
if global.level > 3
|
||||
{
|
||||
instance_create(x,y,obj_enemy_drain);
|
||||
spawned = 1;
|
||||
}
|
||||
}
|
||||
if rng = 7
|
||||
{
|
||||
if global.level > 4
|
||||
{
|
||||
instance_create(x,y,obj_enemy_mother);
|
||||
spawned = 1;
|
||||
}
|
||||
}
|
||||
if spawned = 1
|
||||
{
|
||||
spawned = 0
|
||||
}
|
||||
}
|
||||
alarm[0] = ceil(300/global.level)
|
||||
|
|
@ -0,0 +1,2 @@
|
|||
alarm[0] = 25
|
||||
|
|
@ -0,0 +1,9 @@
|
|||
p += 1
|
||||
if p >= ceil(125/global.level)
|
||||
{
|
||||
p = 0
|
||||
}
|
||||
|
||||
draw_set_color(c_white)
|
||||
draw_circle(x,y,p*global.level,true)
|
||||
|
|
@ -0,0 +1,35 @@
|
|||
{
|
||||
"spriteId": null,
|
||||
"solid": false,
|
||||
"visible": true,
|
||||
"spriteMaskId": null,
|
||||
"persistent": false,
|
||||
"parentObjectId": null,
|
||||
"physicsObject": false,
|
||||
"physicsSensor": false,
|
||||
"physicsShape": 0,
|
||||
"physicsGroup": 0,
|
||||
"physicsDensity": 0.5,
|
||||
"physicsRestitution": 0.1,
|
||||
"physicsLinearDamping": 0.1,
|
||||
"physicsAngularDamping": 0.1,
|
||||
"physicsFriction": 0.2,
|
||||
"physicsStartAwake": true,
|
||||
"physicsKinematic": false,
|
||||
"physicsShapePoints": [],
|
||||
"eventList": [
|
||||
{"isDnD":false,"eventNum":0,"eventType":0,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":0,"eventType":2,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":0,"eventType":8,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
],
|
||||
"properties": [],
|
||||
"overriddenProperties": [],
|
||||
"parent": {
|
||||
"name": "Objects",
|
||||
"path": "folders/Objects.yy",
|
||||
},
|
||||
"resourceVersion": "1.0",
|
||||
"name": "obj_enemy_spawn",
|
||||
"tags": [],
|
||||
"resourceType": "GMObject",
|
||||
}
|
|
@ -0,0 +1,34 @@
|
|||
{
|
||||
"spriteId": {
|
||||
"name": "spr_item_hyper",
|
||||
"path": "sprites/spr_item_hyper/spr_item_hyper.yy",
|
||||
},
|
||||
"solid": false,
|
||||
"visible": true,
|
||||
"spriteMaskId": null,
|
||||
"persistent": false,
|
||||
"parentObjectId": null,
|
||||
"physicsObject": false,
|
||||
"physicsSensor": false,
|
||||
"physicsShape": 0,
|
||||
"physicsGroup": 0,
|
||||
"physicsDensity": 0.5,
|
||||
"physicsRestitution": 0.1,
|
||||
"physicsLinearDamping": 0.1,
|
||||
"physicsAngularDamping": 0.1,
|
||||
"physicsFriction": 0.2,
|
||||
"physicsStartAwake": true,
|
||||
"physicsKinematic": false,
|
||||
"physicsShapePoints": [],
|
||||
"eventList": [],
|
||||
"properties": [],
|
||||
"overriddenProperties": [],
|
||||
"parent": {
|
||||
"name": "Objects",
|
||||
"path": "folders/Objects.yy",
|
||||
},
|
||||
"resourceVersion": "1.0",
|
||||
"name": "obj_item_hyper",
|
||||
"tags": [],
|
||||
"resourceType": "GMObject",
|
||||
}
|
|
@ -0,0 +1,34 @@
|
|||
{
|
||||
"spriteId": {
|
||||
"name": "spr_item_nova",
|
||||
"path": "sprites/spr_item_nova/spr_item_nova.yy",
|
||||
},
|
||||
"solid": false,
|
||||
"visible": true,
|
||||
"spriteMaskId": null,
|
||||
"persistent": false,
|
||||
"parentObjectId": null,
|
||||
"physicsObject": false,
|
||||
"physicsSensor": false,
|
||||
"physicsShape": 0,
|
||||
"physicsGroup": 0,
|
||||
"physicsDensity": 0.5,
|
||||
"physicsRestitution": 0.1,
|
||||
"physicsLinearDamping": 0.1,
|
||||
"physicsAngularDamping": 0.1,
|
||||
"physicsFriction": 0.2,
|
||||
"physicsStartAwake": true,
|
||||
"physicsKinematic": false,
|
||||
"physicsShapePoints": [],
|
||||
"eventList": [],
|
||||
"properties": [],
|
||||
"overriddenProperties": [],
|
||||
"parent": {
|
||||
"name": "Objects",
|
||||
"path": "folders/Objects.yy",
|
||||
},
|
||||
"resourceVersion": "1.0",
|
||||
"name": "obj_item_nova",
|
||||
"tags": [],
|
||||
"resourceType": "GMObject",
|
||||
}
|
|
@ -0,0 +1,34 @@
|
|||
{
|
||||
"spriteId": {
|
||||
"name": "spr_item_restore",
|
||||
"path": "sprites/spr_item_restore/spr_item_restore.yy",
|
||||
},
|
||||
"solid": false,
|
||||
"visible": true,
|
||||
"spriteMaskId": null,
|
||||
"persistent": false,
|
||||
"parentObjectId": null,
|
||||
"physicsObject": false,
|
||||
"physicsSensor": false,
|
||||
"physicsShape": 0,
|
||||
"physicsGroup": 0,
|
||||
"physicsDensity": 0.5,
|
||||
"physicsRestitution": 0.1,
|
||||
"physicsLinearDamping": 0.1,
|
||||
"physicsAngularDamping": 0.1,
|
||||
"physicsFriction": 0.2,
|
||||
"physicsStartAwake": true,
|
||||
"physicsKinematic": false,
|
||||
"physicsShapePoints": [],
|
||||
"eventList": [],
|
||||
"properties": [],
|
||||
"overriddenProperties": [],
|
||||
"parent": {
|
||||
"name": "Objects",
|
||||
"path": "folders/Objects.yy",
|
||||
},
|
||||
"resourceVersion": "1.0",
|
||||
"name": "obj_item_restore",
|
||||
"tags": [],
|
||||
"resourceType": "GMObject",
|
||||
}
|
|
@ -0,0 +1,34 @@
|
|||
{
|
||||
"spriteId": {
|
||||
"name": "spr_item_shield",
|
||||
"path": "sprites/spr_item_shield/spr_item_shield.yy",
|
||||
},
|
||||
"solid": false,
|
||||
"visible": true,
|
||||
"spriteMaskId": null,
|
||||
"persistent": false,
|
||||
"parentObjectId": null,
|
||||
"physicsObject": false,
|
||||
"physicsSensor": false,
|
||||
"physicsShape": 0,
|
||||
"physicsGroup": 0,
|
||||
"physicsDensity": 0.5,
|
||||
"physicsRestitution": 0.1,
|
||||
"physicsLinearDamping": 0.1,
|
||||
"physicsAngularDamping": 0.1,
|
||||
"physicsFriction": 0.2,
|
||||
"physicsStartAwake": true,
|
||||
"physicsKinematic": false,
|
||||
"physicsShapePoints": [],
|
||||
"eventList": [],
|
||||
"properties": [],
|
||||
"overriddenProperties": [],
|
||||
"parent": {
|
||||
"name": "Objects",
|
||||
"path": "folders/Objects.yy",
|
||||
},
|
||||
"resourceVersion": "1.0",
|
||||
"name": "obj_item_shield",
|
||||
"tags": [],
|
||||
"resourceType": "GMObject",
|
||||
}
|
|
@ -0,0 +1 @@
|
|||
action_kill_object();
|
|
@ -0,0 +1,20 @@
|
|||
action_set_relative(1);
|
||||
var __b__;
|
||||
__b__ = action_if_variable(other.shielded, 0, 0);
|
||||
if __b__
|
||||
{
|
||||
{
|
||||
with (other) {
|
||||
hp += -1;
|
||||
}
|
||||
__b__ = action_if_variable(global.hypertime, 0, 2);
|
||||
if __b__
|
||||
{
|
||||
with (other) {
|
||||
hp += -4;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
action_kill_object();
|
||||
action_set_relative(0);
|
|
@ -0,0 +1 @@
|
|||
action_set_alarm(75, 0);
|
|
@ -0,0 +1,4 @@
|
|||
draw_sprite_ext(spr_beams,0,x,y,1,1,direction,c_white,1)
|
||||
if global.hypertime > 0
|
||||
draw_sprite_ext(spr_beams,1,x,y,1,1,direction,c_white,1)
|
||||
|
|
@ -0,0 +1,39 @@
|
|||
{
|
||||
"spriteId": {
|
||||
"name": "spr_beams",
|
||||
"path": "sprites/spr_beams/spr_beams.yy",
|
||||
},
|
||||
"solid": false,
|
||||
"visible": true,
|
||||
"spriteMaskId": null,
|
||||
"persistent": false,
|
||||
"parentObjectId": null,
|
||||
"physicsObject": false,
|
||||
"physicsSensor": false,
|
||||
"physicsShape": 0,
|
||||
"physicsGroup": 0,
|
||||
"physicsDensity": 0.5,
|
||||
"physicsRestitution": 0.1,
|
||||
"physicsLinearDamping": 0.1,
|
||||
"physicsAngularDamping": 0.1,
|
||||
"physicsFriction": 0.2,
|
||||
"physicsStartAwake": true,
|
||||
"physicsKinematic": false,
|
||||
"physicsShapePoints": [],
|
||||
"eventList": [
|
||||
{"isDnD":false,"eventNum":0,"eventType":0,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":0,"eventType":2,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":0,"eventType":4,"collisionObjectId":{"name":"obj_enemy_base","path":"objects/obj_enemy_base/obj_enemy_base.yy",},"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":0,"eventType":8,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
],
|
||||
"properties": [],
|
||||
"overriddenProperties": [],
|
||||
"parent": {
|
||||
"name": "Objects",
|
||||
"path": "folders/Objects.yy",
|
||||
},
|
||||
"resourceVersion": "1.0",
|
||||
"name": "obj_player_beams",
|
||||
"tags": [],
|
||||
"resourceType": "GMObject",
|
||||
}
|
|
@ -0,0 +1 @@
|
|||
press = 0;
|
|
@ -0,0 +1,13 @@
|
|||
action_set_relative(1);
|
||||
var __b__;
|
||||
__b__ = action_if_variable(global.shield, 1, 1);
|
||||
if __b__
|
||||
{
|
||||
{
|
||||
global.player_hp += -30;
|
||||
}
|
||||
}
|
||||
with (other) {
|
||||
action_kill_object();
|
||||
}
|
||||
action_set_relative(0);
|
|
@ -0,0 +1,4 @@
|
|||
global.stock_item = 1;
|
||||
with (other) {
|
||||
action_kill_object();
|
||||
}
|
|
@ -0,0 +1,4 @@
|
|||
global.stock_item = 4;
|
||||
with (other) {
|
||||
action_kill_object();
|
||||
}
|
|
@ -0,0 +1,4 @@
|
|||
global.stock_item = 3;
|
||||
with (other) {
|
||||
action_kill_object();
|
||||
}
|
|
@ -0,0 +1,4 @@
|
|||
global.stock_item = 2;
|
||||
with (other) {
|
||||
action_kill_object();
|
||||
}
|
|
@ -0,0 +1 @@
|
|||
action_set_friction(.5);
|
|
@ -0,0 +1 @@
|
|||
global.message = 6;
|
|
@ -0,0 +1,4 @@
|
|||
draw_sprite_ext(spr_player,frame,x,y,1,1,direction,c_white,1)
|
||||
if global.shield > 0
|
||||
draw_sprite_ext(spr_shield,image_index,x,y,1,1,direction,c_white,1)
|
||||
|
|
@ -0,0 +1 @@
|
|||
action_snapshot("screeny.png");
|
|
@ -0,0 +1 @@
|
|||
frame = 0;
|
|
@ -0,0 +1,37 @@
|
|||
action_set_relative(0);
|
||||
action_sound(snd_powerup, 0);
|
||||
var __b__;
|
||||
__b__ = action_if_variable(global.stock_item, 4, 0);
|
||||
if __b__
|
||||
{
|
||||
{
|
||||
global.nova_time = 300;
|
||||
}
|
||||
}
|
||||
__b__ = action_if_variable(global.stock_item, 2, 0);
|
||||
if __b__
|
||||
{
|
||||
{
|
||||
global.shield = 300;
|
||||
}
|
||||
}
|
||||
__b__ = action_if_variable(global.stock_item, 3, 0);
|
||||
if __b__
|
||||
{
|
||||
{
|
||||
{
|
||||
action_set_relative(1);
|
||||
global.player_hp += 1000;
|
||||
action_set_relative(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
__b__ = action_if_variable(global.stock_item, 1, 0);
|
||||
if __b__
|
||||
{
|
||||
{
|
||||
global.hypertime = 300;
|
||||
}
|
||||
}
|
||||
global.stock_item = 0;
|
||||
action_set_relative(0);
|
|
@ -0,0 +1,3 @@
|
|||
action_set_relative(1);
|
||||
direction += 5;
|
||||
action_set_relative(0);
|
|
@ -0,0 +1,2 @@
|
|||
action_set_motion(direction, 9);
|
||||
frame = 1;
|
|
@ -0,0 +1,3 @@
|
|||
action_set_relative(1);
|
||||
direction += -5;
|
||||
action_set_relative(0);
|
|
@ -0,0 +1 @@
|
|||
action_set_motion(direction, -9);
|
|
@ -0,0 +1,16 @@
|
|||
//prevent movement if holding too close to player
|
||||
if mouse_x < x + 20
|
||||
{
|
||||
if mouse_x > x - 20
|
||||
{
|
||||
if mouse_y < y + 20
|
||||
{
|
||||
if mouse_y > y - 20
|
||||
{
|
||||
exit;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
move_towards_point(mouse_x,mouse_y,9);
|
||||
|
|
@ -0,0 +1,50 @@
|
|||
action_set_relative(0);
|
||||
if press < 2
|
||||
{
|
||||
press += 1
|
||||
alarm[7] = 10
|
||||
}
|
||||
|
||||
var __b__;
|
||||
__b__ = action_if_variable(press, 2, 0);
|
||||
if __b__
|
||||
{
|
||||
{
|
||||
action_sound(snd_powerup, 0);
|
||||
__b__ = action_if_variable(global.stock_item, 4, 0);
|
||||
if __b__
|
||||
{
|
||||
{
|
||||
global.nova_time = 300;
|
||||
}
|
||||
}
|
||||
__b__ = action_if_variable(global.stock_item, 2, 0);
|
||||
if __b__
|
||||
{
|
||||
{
|
||||
global.shield = 300;
|
||||
}
|
||||
}
|
||||
__b__ = action_if_variable(global.stock_item, 3, 0);
|
||||
if __b__
|
||||
{
|
||||
{
|
||||
{
|
||||
action_set_relative(1);
|
||||
global.player_hp += 1000;
|
||||
action_set_relative(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
__b__ = action_if_variable(global.stock_item, 1, 0);
|
||||
if __b__
|
||||
{
|
||||
{
|
||||
global.hypertime = 300;
|
||||
}
|
||||
}
|
||||
global.stock_item = 0;
|
||||
press = 0;
|
||||
}
|
||||
}
|
||||
action_set_relative(0);
|
|
@ -0,0 +1 @@
|
|||
action_wrap(2);
|
|
@ -0,0 +1,38 @@
|
|||
action_set_relative(0);
|
||||
repeat( 2 )action_create_object_motion(obj_player_beams, x, y, 18, direction - 5 + random(10));
|
||||
var __b__;
|
||||
__b__ = action_if_variable(global.nova_time, 0, 2);
|
||||
if __b__
|
||||
{
|
||||
{
|
||||
action_create_object_motion(obj_player_beams, x+20, y, 15, global.nova_time*3);
|
||||
action_create_object_motion(obj_player_beams, x+5, y-15, 15, 60+global.nova_time*3);
|
||||
action_create_object_motion(obj_player_beams, x-5, y-15, 15, 120+global.nova_time*3);
|
||||
action_create_object_motion(obj_player_beams, x-20, y, 15, 180+global.nova_time*3);
|
||||
action_create_object_motion(obj_player_beams, x-5, y+15, 15, 240+global.nova_time*3);
|
||||
action_create_object_motion(obj_player_beams, x+5, y+15, 15, 300+global.nova_time*3);
|
||||
{
|
||||
action_set_relative(1);
|
||||
global.nova_time += -1;
|
||||
action_set_relative(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
{
|
||||
action_set_relative(1);
|
||||
global.hypertime += -1;
|
||||
action_set_relative(0);
|
||||
}
|
||||
{
|
||||
action_set_relative(1);
|
||||
global.shield += -1;
|
||||
action_set_relative(0);
|
||||
}
|
||||
__b__ = action_if_variable(global.player_hp, 0, 1);
|
||||
if __b__
|
||||
{
|
||||
{
|
||||
action_kill_object();
|
||||
}
|
||||
}
|
||||
action_set_relative(0);
|
|
@ -0,0 +1,55 @@
|
|||
{
|
||||
"spriteId": {
|
||||
"name": "spr_player",
|
||||
"path": "sprites/spr_player/spr_player.yy",
|
||||
},
|
||||
"solid": false,
|
||||
"visible": true,
|
||||
"spriteMaskId": null,
|
||||
"persistent": false,
|
||||
"parentObjectId": null,
|
||||
"physicsObject": false,
|
||||
"physicsSensor": false,
|
||||
"physicsShape": 0,
|
||||
"physicsGroup": 0,
|
||||
"physicsDensity": 0.5,
|
||||
"physicsRestitution": 0.1,
|
||||
"physicsLinearDamping": 0.1,
|
||||
"physicsAngularDamping": 0.1,
|
||||
"physicsFriction": 0.2,
|
||||
"physicsStartAwake": true,
|
||||
"physicsKinematic": false,
|
||||
"physicsShapePoints": [],
|
||||
"eventList": [
|
||||
{"isDnD":false,"eventNum":0,"eventType":0,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":0,"eventType":1,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":7,"eventType":2,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":2,"eventType":3,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":0,"eventType":4,"collisionObjectId":{"name":"obj_item_hyper","path":"objects/obj_item_hyper/obj_item_hyper.yy",},"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":0,"eventType":4,"collisionObjectId":{"name":"obj_enemy_beams","path":"objects/obj_enemy_beams/obj_enemy_beams.yy",},"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":0,"eventType":4,"collisionObjectId":{"name":"obj_item_nova","path":"objects/obj_item_nova/obj_item_nova.yy",},"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":0,"eventType":4,"collisionObjectId":{"name":"obj_item_restore","path":"objects/obj_item_restore/obj_item_restore.yy",},"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":0,"eventType":4,"collisionObjectId":{"name":"obj_item_shield","path":"objects/obj_item_shield/obj_item_shield.yy",},"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":40,"eventType":5,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":39,"eventType":5,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":38,"eventType":5,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":37,"eventType":5,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":32,"eventType":5,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":53,"eventType":6,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":50,"eventType":6,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":0,"eventType":7,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":0,"eventType":8,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":13,"eventType":9,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":38,"eventType":10,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
],
|
||||
"properties": [],
|
||||
"overriddenProperties": [],
|
||||
"parent": {
|
||||
"name": "Objects",
|
||||
"path": "folders/Objects.yy",
|
||||
},
|
||||
"resourceVersion": "1.0",
|
||||
"name": "obj_player_control",
|
||||
"tags": [],
|
||||
"resourceType": "GMObject",
|
||||
}
|
|
@ -0,0 +1,7 @@
|
|||
scr_pointsparticle(500);
|
||||
|
||||
if numero = 0
|
||||
{
|
||||
instance_destroy();
|
||||
}
|
||||
|
|
@ -0,0 +1,33 @@
|
|||
{
|
||||
"spriteId": null,
|
||||
"solid": false,
|
||||
"visible": true,
|
||||
"spriteMaskId": null,
|
||||
"persistent": false,
|
||||
"parentObjectId": null,
|
||||
"physicsObject": false,
|
||||
"physicsSensor": false,
|
||||
"physicsShape": 0,
|
||||
"physicsGroup": 0,
|
||||
"physicsDensity": 0.5,
|
||||
"physicsRestitution": 0.1,
|
||||
"physicsLinearDamping": 0.1,
|
||||
"physicsAngularDamping": 0.1,
|
||||
"physicsFriction": 0.2,
|
||||
"physicsStartAwake": true,
|
||||
"physicsKinematic": false,
|
||||
"physicsShapePoints": [],
|
||||
"eventList": [
|
||||
{"isDnD":false,"eventNum":0,"eventType":8,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
],
|
||||
"properties": [],
|
||||
"overriddenProperties": [],
|
||||
"parent": {
|
||||
"name": "Objects",
|
||||
"path": "folders/Objects.yy",
|
||||
},
|
||||
"resourceVersion": "1.0",
|
||||
"name": "points_beam",
|
||||
"tags": [],
|
||||
"resourceType": "GMObject",
|
||||
}
|
|
@ -0,0 +1,7 @@
|
|||
scr_pointsparticle(200);
|
||||
|
||||
if numero = 0
|
||||
{
|
||||
instance_destroy();
|
||||
}
|
||||
|
|
@ -0,0 +1,33 @@
|
|||
{
|
||||
"spriteId": null,
|
||||
"solid": false,
|
||||
"visible": true,
|
||||
"spriteMaskId": null,
|
||||
"persistent": false,
|
||||
"parentObjectId": null,
|
||||
"physicsObject": false,
|
||||
"physicsSensor": false,
|
||||
"physicsShape": 0,
|
||||
"physicsGroup": 0,
|
||||
"physicsDensity": 0.5,
|
||||
"physicsRestitution": 0.1,
|
||||
"physicsLinearDamping": 0.1,
|
||||
"physicsAngularDamping": 0.1,
|
||||
"physicsFriction": 0.2,
|
||||
"physicsStartAwake": true,
|
||||
"physicsKinematic": false,
|
||||
"physicsShapePoints": [],
|
||||
"eventList": [
|
||||
{"isDnD":false,"eventNum":0,"eventType":8,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
],
|
||||
"properties": [],
|
||||
"overriddenProperties": [],
|
||||
"parent": {
|
||||
"name": "Objects",
|
||||
"path": "folders/Objects.yy",
|
||||
},
|
||||
"resourceVersion": "1.0",
|
||||
"name": "points_buzz",
|
||||
"tags": [],
|
||||
"resourceType": "GMObject",
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue