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Alarm_7.gml
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:46:16 -04:00 |
Collision_obj_enemy_beams.gml
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:46:16 -04:00 |
Collision_obj_item_hyper.gml
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:46:16 -04:00 |
Collision_obj_item_nova.gml
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:46:16 -04:00 |
Collision_obj_item_restore.gml
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:46:16 -04:00 |
Collision_obj_item_shield.gml
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:46:16 -04:00 |
Create_0.gml
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corrected 'treat unidentified variables as zero' errors and other conversion errors
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2021-07-11 19:02:15 -04:00 |
Destroy_0.gml
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corrected 'treat unidentified variables as zero' errors and other conversion errors
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2021-07-11 19:02:15 -04:00 |
Draw_0.gml
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:46:16 -04:00 |
KeyPress_13.gml
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:46:16 -04:00 |
KeyRelease_38.gml
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:46:16 -04:00 |
Keyboard_32.gml
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:46:16 -04:00 |
Keyboard_37.gml
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:46:16 -04:00 |
Keyboard_38.gml
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:46:16 -04:00 |
Keyboard_39.gml
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:46:16 -04:00 |
Keyboard_40.gml
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:46:16 -04:00 |
Mouse_50.gml
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:46:16 -04:00 |
Mouse_53.gml
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:46:16 -04:00 |
Other_0.gml
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:46:16 -04:00 |
Step_2.gml
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:46:16 -04:00 |
obj_player_control.yy
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corrected 'treat unidentified variables as zero' errors and other conversion errors
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2021-07-11 19:02:15 -04:00 |