magicalfeyfenny
|
3b751844dd
|
UI work and dialogue sprites display
|
2021-06-13 05:20:47 -04:00 |
magicalfeyfenny
|
b72515d61d
|
finished initial boss logic
|
2021-06-12 17:57:20 -04:00 |
magicalfeyfenny
|
90bc4247f3
|
started adding boss logic
|
2021-06-11 07:39:22 -04:00 |
magicalfeyfenny
|
4c022e36f5
|
added bombs
|
2021-06-10 03:52:49 -04:00 |
magicalfeyfenny
|
828e32cca4
|
organized layers, added stage timeline, dialogue mode destroys enemies and pauses timeline
|
2021-06-09 04:48:21 -04:00 |
magicalfeyfenny
|
fbed697b68
|
added bullet class and patterns script
|
2021-06-08 01:27:44 -04:00 |
magicalfeyfenny
|
afd14099f5
|
Added debug UI, enemy destruction, and death/respawn logic
|
2021-06-07 04:52:09 -04:00 |
magicalfeyfenny
|
fa431800c7
|
added player shot
|
2021-06-06 21:31:55 -04:00 |
magicalfeyfenny
|
7209fc19a8
|
added floating options
|
2021-06-06 04:19:04 -04:00 |
magicalfeyfenny
|
592e0fd9cb
|
Added player movement and bomb/hyper logic
|
2021-06-05 04:58:44 -04:00 |
magicalfeyfenny
|
dc3f3496f3
|
Updated dialogue engine to work with external files
|
2021-06-04 04:09:05 -04:00 |
magicalfeyfenny
|
9ff4641278
|
Added dialogue engine v1
|
2021-06-04 00:01:32 -04:00 |
magicalfeyfenny
|
9b0a0b5369
|
updated README.md
|
2021-06-01 19:51:29 -04:00 |
magicalfeyfenny
|
598e999cdc
|
Added copyright disclaimer and title screen
|
2021-06-01 19:23:04 -04:00 |
magicalfeyfenny
|
ce19767cd0
|
small edit mostly to push public visibility for the repo
|
2021-06-01 05:05:57 -04:00 |
magicalfeyfenny
|
e50bebb60c
|
add readme
|
2021-06-01 04:11:12 -04:00 |
magicalfeyfenny
|
4c93250675
|
Initialize GMS2 project files
|
2021-06-01 04:03:06 -04:00 |