started adding boss logic
This commit is contained in:
parent
4c022e36f5
commit
90bc4247f3
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@ -4,6 +4,12 @@ if ( !obj_wriggle.bombing ) {
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if ( instance_exists( obj_enemy_parent ) ) {
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with( obj_enemy_parent ) {
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hp -= 2;
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if ( variable_instance_exists( self.id, "invuln" ) ) {
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if ( !invuln ) {
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hp -= 2;
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}
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} else {
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hp -= 2;
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}
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}
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}
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@ -0,0 +1,2 @@
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color_current = 70;
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color_target = 70;
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@ -0,0 +1,8 @@
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draw_set_color( make_color_rgb( color_current, color_current, color_current ) );
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if ( obj_wriggle.emergency) {
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draw_set_color( make_color_rgb( 0, color_current, color_current ) );
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}
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gpu_set_blendmode( bm_subtract );
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draw_rectangle(-1, -1, window_get_width() + 1, window_get_height() + 1, false);
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gpu_set_blendmode( bm_normal );
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draw_set_color( c_white );
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@ -0,0 +1,13 @@
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if (obj_wriggle.hyper_time) {
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color_target = 120;
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} else if (obj_wriggle.bombing) {
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color_target = 30;
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} else {
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color_target = 70;
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}
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if ( color_current < color_target ) {
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color_current++;
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} else if ( color_current > color_target ) {
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color_current--;
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}
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@ -0,0 +1,35 @@
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{
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"spriteId": null,
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"solid": false,
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"visible": true,
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"spriteMaskId": null,
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"persistent": false,
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"parentObjectId": null,
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"physicsObject": false,
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"physicsSensor": false,
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"physicsShape": 1,
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"physicsGroup": 1,
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"physicsDensity": 0.5,
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"physicsRestitution": 0.1,
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"physicsLinearDamping": 0.1,
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"physicsAngularDamping": 0.1,
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"physicsFriction": 0.2,
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"physicsStartAwake": true,
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"physicsKinematic": false,
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"physicsShapePoints": [],
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"eventList": [
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{"isDnD":false,"eventNum":0,"eventType":0,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
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{"isDnD":false,"eventNum":0,"eventType":8,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
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{"isDnD":false,"eventNum":0,"eventType":3,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
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],
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"properties": [],
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"overriddenProperties": [],
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"parent": {
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"name": "stage",
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"path": "folders/stage.yy",
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},
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"resourceVersion": "1.0",
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"name": "obj_darkfade",
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"tags": [],
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"resourceType": "GMObject",
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}
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@ -1,6 +1,6 @@
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if (!other.invuln) {
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with (other) {
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emergency = 15;
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emergency = DEATHBOMB_WINDOW;
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}
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}
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instance_destroy();
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@ -1,5 +1,5 @@
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if (!other.invuln) {
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with (other) {
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emergency = 15;
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emergency = DEATHBOMB_WINDOW;
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}
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}
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@ -4,11 +4,10 @@ if ( hp <= 0 || obj_dialogue.dialogue_mode ) {
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//TODO: point system for kills
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}
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}
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if ( obj_wriggle.emergency ) {
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if ( obj_wriggle.emergency && !temp_speed ) {
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temp_speed = speed;
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speed = 0;
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}
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if ( !obj_wriggle.emergency && temp_speed ) {
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} else if ( !obj_wriggle.emergency && temp_speed ) {
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speed = temp_speed;
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temp_speed = 0;
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}
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@ -1,4 +1,5 @@
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// Inherit the parent event
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event_inherited();
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pattern_delay = 10;
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pattern_delay = 40;
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pattern_delay_target = 60;
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@ -4,6 +4,6 @@ event_inherited();
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pattern_delay -= (1 + obj_wriggle.hyper_tier);
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if ( pattern_delay <= 0 ) {
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scr_pattern_fire( PATTERN_STREAM, 5, obj_bullet_test );
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pattern_delay = 10;
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scr_pattern_fire( PATTERN_AIMED_WAVE, 5, obj_bullet_test );
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pattern_delay = pattern_delay_target;
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}
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@ -0,0 +1,7 @@
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if (!invuln) {
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hp -= other.damage;
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}
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with (other) {
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instance_destroy();
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}
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@ -0,0 +1,26 @@
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invuln = true;
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phase_mode = MODE_APPROACH;
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face_dir = LEFT;
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temp_speed = 0;
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charge_timer = BOSS_APPROACH_TIME;
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phases = 3;
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current_phase = 0;
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phase_hp = [];
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phase_hp[3] = 3200;
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phase_hp[2] = 3500;
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phase_hp[1] = 3000;
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phase_hp[0] = 2500;
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hp = phase_hp[current_phase];
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with ( obj_enemy_bullet_parent ) {
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instance_destroy();
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}
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with ( obj_enemy_parent ) {
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if ( self.id != other.id ) {
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instance_destroy();
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}
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}
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obj_stage_controller.timeline_running = false;
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@ -0,0 +1 @@
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obj_stage_controller.timeline_running = true;
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@ -0,0 +1,54 @@
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charge_timer--;
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if (hp <= 0) {
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if ( current_phase < phases ) {
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current_phase++;
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hp = phase_hp[current_phase];
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charge_timer = BOSS_CHARGE_TIME;
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phase_mode = MODE_CHARGE;
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} else {
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instance_destroy();
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}
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}
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if ( phase_mode == MODE_ACTIVE ) {
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invuln = false;
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if ( obj_wriggle.emergency && !temp_speed ) {
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temp_speed = speed;
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speed = 0;
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} else if ( !obj_wriggle.emergency && temp_speed ) {
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speed = temp_speed;
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temp_speed = 0;
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}
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}
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if ( phase_mode == MODE_CHARGE ) {
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invuln = true;
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if ( !charge_timer ) {
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phase_mode = MODE_ACTIVE;
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}
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}
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if ( phase_mode == MODE_CHAT ) {
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invuln = true;
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if ( !obj_dialogue.dialogue_mode ) {
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charge_timer = BOSS_CHARGE_TIME;
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phase_mode = MODE_CHARGE;
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}
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}
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if ( phase_mode == MODE_APPROACH ) {
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invuln = true;
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hspeed = (10 - min( 10, BOSS_APPROACH_TIME - charge_timer ) ) * face_dir;
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vspeed = 10 - min( 10, BOSS_APPROACH_TIME - charge_timer );
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if ( !charge_timer ) {
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if ( file_exists( "stage1_midboss_chat.txt" ) ) {
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scr_dialogue_start( "stage1_midboss_chat.txt" );
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phase_mode = MODE_CHAT;
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} else {
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charge_timer = BOSS_CHARGE_TIME;
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phase_mode = MODE_CHARGE;
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}
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}
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}
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@ -0,0 +1,39 @@
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{
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"spriteId": null,
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"solid": false,
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"visible": true,
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"spriteMaskId": null,
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"persistent": false,
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"parentObjectId": {
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"name": "obj_enemy_parent",
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"path": "objects/obj_enemy_parent/obj_enemy_parent.yy",
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},
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"physicsObject": false,
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"physicsSensor": false,
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"physicsShape": 1,
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"physicsGroup": 1,
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"physicsDensity": 0.5,
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"physicsRestitution": 0.1,
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"physicsLinearDamping": 0.1,
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"physicsAngularDamping": 0.1,
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"physicsFriction": 0.2,
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"physicsStartAwake": true,
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"physicsKinematic": false,
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"physicsShapePoints": [],
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"eventList": [
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{"isDnD":false,"eventNum":0,"eventType":0,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
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{"isDnD":false,"eventNum":0,"eventType":3,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
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{"isDnD":false,"eventNum":0,"eventType":1,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
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{"isDnD":false,"eventNum":0,"eventType":4,"collisionObjectId":{"name":"obj_player_shot","path":"objects/obj_player_shot/obj_player_shot.yy",},"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
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],
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"properties": [],
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"overriddenProperties": [],
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"parent": {
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"name": "thpj3",
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"path": "thpj3.yyp",
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},
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"resourceVersion": "1.0",
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"name": "obj_midboss",
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"tags": [],
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"resourceType": "GMObject",
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}
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@ -37,6 +37,8 @@ if ( emergency == 0 ) {
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lives_current -= 1;
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bombs_current = BOMBS_INIT;
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hyper_current += HYPER_COST;
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hyper_time = 0;
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bombing = 0;
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respawn = RESPAWN_TIMER;
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x = SPAWN_X;
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y = SPAWN_Y;
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@ -22,11 +22,12 @@
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],"visible":true,"depth":200,"userdefinedDepth":false,"inheritLayerDepth":false,"inheritLayerSettings":false,"gridX":32,"gridY":32,"layers":[],"hierarchyFrozen":false,"resourceVersion":"1.0","name":"player","tags":[],"resourceType":"GMRInstanceLayer",},
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{"instances":[
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{"properties":[],"isDnd":false,"objectId":{"name":"obj_stage_controller","path":"objects/obj_stage_controller/obj_stage_controller.yy",},"inheritCode":false,"hasCreationCode":false,"colour":4294967295,"rotation":0.0,"scaleX":1.0,"scaleY":1.0,"imageIndex":0,"imageSpeed":1.0,"inheritedItemId":null,"frozen":false,"ignore":false,"inheritItemSettings":false,"x":0.0,"y":0.0,"resourceVersion":"1.0","name":"inst_41ECD54B","tags":[],"resourceType":"GMRInstance",},
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{"properties":[],"isDnd":false,"objectId":{"name":"obj_darkfade","path":"objects/obj_darkfade/obj_darkfade.yy",},"inheritCode":false,"hasCreationCode":false,"colour":4294967295,"rotation":0.0,"scaleX":1.0,"scaleY":1.0,"imageIndex":0,"imageSpeed":1.0,"inheritedItemId":null,"frozen":false,"ignore":false,"inheritItemSettings":false,"x":32.0,"y":32.0,"resourceVersion":"1.0","name":"inst_38CD0D4A","tags":[],"resourceType":"GMRInstance",},
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],"visible":true,"depth":300,"userdefinedDepth":false,"inheritLayerDepth":false,"inheritLayerSettings":false,"gridX":32,"gridY":32,"layers":[],"hierarchyFrozen":false,"resourceVersion":"1.0","name":"controllers","tags":[],"resourceType":"GMRInstanceLayer",},
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{"spriteId":{"name":"spr_bg_ground","path":"sprites/spr_bg_ground/spr_bg_ground.yy",},"colour":4294967295,"x":0,"y":0,"htiled":true,"vtiled":false,"hspeed":-10.0,"vspeed":0.0,"stretch":false,"animationFPS":30.0,"animationSpeedType":0,"userdefinedAnimFPS":false,"visible":true,"depth":400,"userdefinedDepth":false,"inheritLayerDepth":false,"inheritLayerSettings":false,"gridX":32,"gridY":32,"layers":[],"hierarchyFrozen":false,"resourceVersion":"1.0","name":"ground","tags":[],"resourceType":"GMRBackgroundLayer",},
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{"spriteId":{"name":"spr_bg_forest","path":"sprites/spr_bg_forest/spr_bg_forest.yy",},"colour":4294967295,"x":0,"y":0,"htiled":true,"vtiled":false,"hspeed":-5.0,"vspeed":0.0,"stretch":false,"animationFPS":30.0,"animationSpeedType":0,"userdefinedAnimFPS":false,"visible":true,"depth":500,"userdefinedDepth":false,"inheritLayerDepth":false,"inheritLayerSettings":false,"gridX":32,"gridY":32,"layers":[],"hierarchyFrozen":false,"resourceVersion":"1.0","name":"forest","tags":[],"resourceType":"GMRBackgroundLayer",},
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{"assets":[
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{"ignore":false,"spriteId":{"name":"spr_title_moon","path":"sprites/spr_title_moon/spr_title_moon.yy",},"headPosition":0.0,"rotation":0.0,"scaleX":0.46875,"scaleY":0.46875,"animationSpeed":1.0,"colour":4294967295,"inheritedItemId":null,"frozen":false,"inheritItemSettings":false,"x":1024.0,"y":128.0,"resourceVersion":"1.0","name":"graphic_6AB766E1","tags":[],"resourceType":"GMRSpriteGraphic",},
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{"spriteId":{"name":"spr_title_moon","path":"sprites/spr_title_moon/spr_title_moon.yy",},"headPosition":0.0,"rotation":0.0,"scaleX":0.46875,"scaleY":0.46875,"animationSpeed":1.0,"colour":4294967295,"inheritedItemId":null,"frozen":false,"ignore":false,"inheritItemSettings":false,"x":1024.0,"y":128.0,"resourceVersion":"1.0","name":"graphic_6AB766E1","tags":[],"resourceType":"GMRSpriteGraphic",},
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],"visible":true,"depth":600,"userdefinedDepth":false,"inheritLayerDepth":false,"inheritLayerSettings":false,"gridX":32,"gridY":32,"layers":[],"hierarchyFrozen":false,"resourceVersion":"1.0","name":"moon","tags":[],"resourceType":"GMRAssetLayer",},
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{"spriteId":{"name":"spr_bg_stars","path":"sprites/spr_bg_stars/spr_bg_stars.yy",},"colour":4294967295,"x":0,"y":0,"htiled":true,"vtiled":false,"hspeed":-0.3,"vspeed":0.0,"stretch":false,"animationFPS":30.0,"animationSpeedType":0,"userdefinedAnimFPS":false,"visible":true,"depth":700,"userdefinedDepth":false,"inheritLayerDepth":false,"inheritLayerSettings":false,"gridX":32,"gridY":32,"layers":[],"hierarchyFrozen":false,"resourceVersion":"1.0","name":"stars","tags":[],"resourceType":"GMRBackgroundLayer",},
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{"spriteId":{"name":"spr_bg_sky","path":"sprites/spr_bg_sky/spr_bg_sky.yy",},"colour":4294967295,"x":0,"y":0,"htiled":true,"vtiled":false,"hspeed":-0.3,"vspeed":0.0,"stretch":false,"animationFPS":30.0,"animationSpeedType":0,"userdefinedAnimFPS":false,"visible":true,"depth":800,"userdefinedDepth":false,"inheritLayerDepth":false,"inheritLayerSettings":false,"gridX":32,"gridY":32,"layers":[],"hierarchyFrozen":false,"resourceVersion":"1.0","name":"sky","tags":[],"resourceType":"GMRBackgroundLayer",},
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@ -38,6 +39,7 @@
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{"name":"inst_79020E92","path":"rooms/rm_stage1/rm_stage1.yy",},
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{"name":"inst_1FC80063","path":"rooms/rm_stage1/rm_stage1.yy",},
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{"name":"inst_41ECD54B","path":"rooms/rm_stage1/rm_stage1.yy",},
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{"name":"inst_38CD0D4A","path":"rooms/rm_stage1/rm_stage1.yy",},
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],
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"inheritCreationOrder": false,
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"sequenceId": null,
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@ -2,8 +2,8 @@
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"isDnD": false,
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"isCompatibility": false,
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"parent": {
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"name": "dialogue",
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"path": "folders/dialogue.yy",
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"name": "thpj3",
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"path": "thpj3.yyp",
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},
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"resourceVersion": "1.0",
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"name": "scr_dialogue_start",
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@ -31,7 +31,7 @@
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#macro HYPER_INIT 0
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#macro HYPER_COST 100
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#macro HYPER_MAX 300
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#macro DEATHBOMB_WINDOW 15
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#macro DEATHBOMB_WINDOW 40
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#macro RESPAWN_TIMER 60
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#macro RESPAWN_INVULN 120
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@ -54,6 +54,14 @@
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#macro SHOT_OPTION_SPEED 20
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#macro PATTERN_STREAM 0
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#macro PATTERN_AIMED_WAVE 1
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#macro MODE_APPROACH 0
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#macro MODE_CHAT 1
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#macro MODE_CHARGE 2
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#macro MODE_ACTIVE 3
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#macro BOSS_CHARGE_TIME 120
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#macro BOSS_APPROACH_TIME 30
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function scr_initialize() {
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randomize();
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@ -9,9 +9,35 @@ function scr_pattern_fire( _pattern, _speed, _bullet ) {
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case PATTERN_STREAM:
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exy = instance_create_layer( x, y, "enemy", _bullet );
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with (exy) {
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speed = _speed + obj_wriggle.hyper_tier;
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speed = _speed;
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friction = -.05 * obj_wriggle.hyper_tier;
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direction = point_direction( x, y, obj_wriggle.x, obj_wriggle.y );
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}
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if ( obj_wriggle.hyper_tier > HYPER_TIER_1 ) {
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exy = instance_create_layer( x, y, "enemy", _bullet );
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with (exy) {
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speed = _speed;
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friction = -.05 * obj_wriggle.hyper_tier;
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direction = point_direction( x, y, obj_wriggle.x, obj_wriggle.y ) + 20;
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}
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exy = instance_create_layer( x, y, "enemy", _bullet );
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with (exy) {
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speed = _speed;
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friction = -.05 * obj_wriggle.hyper_tier;
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direction = point_direction( x, y, obj_wriggle.x, obj_wriggle.y ) - 20;
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}
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}
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break;
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case PATTERN_AIMED_WAVE:
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for ( var i = 0; i < 5 + (obj_wriggle.hyper_tier * 2); i++ ) {
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exy = instance_create_layer( x, y, "enemy", _bullet );
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with (exy) {
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speed = _speed;
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friction = -.05 * obj_wriggle.hyper_tier;
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direction = point_direction( x, y, obj_wriggle.x, obj_wriggle.y )
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- (30 + 10 * obj_wriggle.hyper_tier) + ( i * (60 + 10 * obj_wriggle.hyper_tier) / (5 + obj_wriggle.hyper_tier * 2) );
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}
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}
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break;
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default:
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break;
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@ -2,8 +2,8 @@
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"isDnD": false,
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"isCompatibility": false,
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"parent": {
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"name": "enemies",
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"path": "folders/enemies.yy",
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"name": "thpj3",
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"path": "thpj3.yyp",
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},
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"resourceVersion": "1.0",
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"name": "scr_pattern_fire",
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@ -13,11 +13,12 @@
|
|||
{"id":{"name":"spr_title_star","path":"sprites/spr_title_star/spr_title_star.yy",},"order":7,},
|
||||
{"id":{"name":"obj_bullet_test","path":"objects/obj_bullet_test/obj_bullet_test.yy",},"order":4,},
|
||||
{"id":{"name":"spr_fluff","path":"sprites/spr_fluff/spr_fluff.yy",},"order":1,},
|
||||
{"id":{"name":"scr_dialogue_start","path":"scripts/scr_dialogue_start/scr_dialogue_start.yy",},"order":3,},
|
||||
{"id":{"name":"rm_disclaimer","path":"rooms/rm_disclaimer/rm_disclaimer.yy",},"order":3,},
|
||||
{"id":{"name":"scr_dialogue_start","path":"scripts/scr_dialogue_start/scr_dialogue_start.yy",},"order":13,},
|
||||
{"id":{"name":"rm_disclaimer","path":"rooms/rm_disclaimer/rm_disclaimer.yy",},"order":2,},
|
||||
{"id":{"name":"spr_options","path":"sprites/spr_options/spr_options.yy",},"order":4,},
|
||||
{"id":{"name":"obj_title_text","path":"objects/obj_title_text/obj_title_text.yy",},"order":3,},
|
||||
{"id":{"name":"obj_wriggle","path":"objects/obj_wriggle/obj_wriggle.yy",},"order":5,},
|
||||
{"id":{"name":"obj_midboss","path":"objects/obj_midboss/obj_midboss.yy",},"order":11,},
|
||||
{"id":{"name":"spr_title_bg","path":"sprites/spr_title_bg/spr_title_bg.yy",},"order":5,},
|
||||
{"id":{"name":"spr_wriggle","path":"sprites/spr_wriggle/spr_wriggle.yy",},"order":2,},
|
||||
{"id":{"name":"obj_enemy_bullet_parent","path":"objects/obj_enemy_bullet_parent/obj_enemy_bullet_parent.yy",},"order":5,},
|
||||
|
@ -27,11 +28,11 @@
|
|||
{"id":{"name":"spr_option_shot","path":"sprites/spr_option_shot/spr_option_shot.yy",},"order":0,},
|
||||
{"id":{"name":"spr_bullet_test","path":"sprites/spr_bullet_test/spr_bullet_test.yy",},"order":0,},
|
||||
{"id":{"name":"spr_bg_ground","path":"sprites/spr_bg_ground/spr_bg_ground.yy",},"order":3,},
|
||||
{"id":{"name":"rm_stage1","path":"rooms/rm_stage1/rm_stage1.yy",},"order":6,},
|
||||
{"id":{"name":"rm_stage1","path":"rooms/rm_stage1/rm_stage1.yy",},"order":5,},
|
||||
{"id":{"name":"spr_title_title","path":"sprites/spr_title_title/spr_title_title.yy",},"order":8,},
|
||||
{"id":{"name":"spr_bg_stars","path":"sprites/spr_bg_stars/spr_bg_stars.yy",},"order":5,},
|
||||
{"id":{"name":"spr_bg_sky","path":"sprites/spr_bg_sky/spr_bg_sky.yy",},"order":4,},
|
||||
{"id":{"name":"scr_initialize","path":"scripts/scr_initialize/scr_initialize.yy",},"order":12,},
|
||||
{"id":{"name":"scr_initialize","path":"scripts/scr_initialize/scr_initialize.yy",},"order":6,},
|
||||
{"id":{"name":"spr_text_arrow","path":"sprites/spr_text_arrow/spr_text_arrow.yy",},"order":1,},
|
||||
{"id":{"name":"fn_contact","path":"fonts/fn_contact/fn_contact.yy",},"order":0,},
|
||||
{"id":{"name":"obj_bomber","path":"objects/obj_bomber/obj_bomber.yy",},"order":10,},
|
||||
|
@ -42,11 +43,12 @@
|
|||
{"id":{"name":"obj_title_star","path":"objects/obj_title_star/obj_title_star.yy",},"order":2,},
|
||||
{"id":{"name":"spr_bomber_topologic","path":"sprites/spr_bomber_topologic/spr_bomber_topologic.yy",},"order":12,},
|
||||
{"id":{"name":"spr_text_box","path":"sprites/spr_text_box/spr_text_box.yy",},"order":2,},
|
||||
{"id":{"name":"scr_pattern_fire","path":"scripts/scr_pattern_fire/scr_pattern_fire.yy",},"order":2,},
|
||||
{"id":{"name":"scr_pattern_fire","path":"scripts/scr_pattern_fire/scr_pattern_fire.yy",},"order":12,},
|
||||
{"id":{"name":"obj_title_title","path":"objects/obj_title_title/obj_title_title.yy",},"order":4,},
|
||||
{"id":{"name":"tl_stage1_logic","path":"timelines/tl_stage1_logic/tl_stage1_logic.yy",},"order":1,},
|
||||
{"id":{"name":"obj_title_screen","path":"objects/obj_title_screen/obj_title_screen.yy",},"order":5,},
|
||||
{"id":{"name":"tl_stage1_logic","path":"timelines/tl_stage1_logic/tl_stage1_logic.yy",},"order":14,},
|
||||
{"id":{"name":"obj_title_screen","path":"objects/obj_title_screen/obj_title_screen.yy",},"order":4,},
|
||||
{"id":{"name":"obj_dialogue","path":"objects/obj_dialogue/obj_dialogue.yy",},"order":0,},
|
||||
{"id":{"name":"obj_darkfade","path":"objects/obj_darkfade/obj_darkfade.yy",},"order":6,},
|
||||
{"id":{"name":"rm_title","path":"rooms/rm_title/rm_title.yy",},"order":0,},
|
||||
],
|
||||
"Options": [
|
||||
|
@ -68,12 +70,12 @@
|
|||
{"roomId":{"name":"rm_stage1","path":"rooms/rm_stage1/rm_stage1.yy",},},
|
||||
],
|
||||
"Folders": [
|
||||
{"folderPath":"folders/title.yy","order":2,"resourceVersion":"1.0","name":"title","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/disclaimer.yy","order":4,"resourceVersion":"1.0","name":"disclaimer","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/dialogue.yy","order":13,"resourceVersion":"1.0","name":"dialogue","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/player.yy","order":30,"resourceVersion":"1.0","name":"player","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/enemies.yy","order":31,"resourceVersion":"1.0","name":"enemies","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/stage.yy","order":32,"resourceVersion":"1.0","name":"stage","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/title.yy","order":1,"resourceVersion":"1.0","name":"title","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/disclaimer.yy","order":3,"resourceVersion":"1.0","name":"disclaimer","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/dialogue.yy","order":7,"resourceVersion":"1.0","name":"dialogue","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/player.yy","order":8,"resourceVersion":"1.0","name":"player","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/enemies.yy","order":9,"resourceVersion":"1.0","name":"enemies","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/stage.yy","order":10,"resourceVersion":"1.0","name":"stage","tags":[],"resourceType":"GMFolder",},
|
||||
],
|
||||
"AudioGroups": [
|
||||
{"targets":-1,"resourceVersion":"1.3","name":"audiogroup_default","resourceType":"GMAudioGroup",},
|
||||
|
|
|
@ -5,8 +5,8 @@
|
|||
{"moment":200,"evnt":{"isDnD":false,"eventNum":200,"eventType":0,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMMoment",},
|
||||
],
|
||||
"parent": {
|
||||
"name": "stage",
|
||||
"path": "folders/stage.yy",
|
||||
"name": "thpj3",
|
||||
"path": "thpj3.yyp",
|
||||
},
|
||||
"resourceVersion": "1.0",
|
||||
"name": "tl_stage1_logic",
|
||||
|
|
Loading…
Reference in New Issue