2021-06-14 03:06:50 -07:00
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effect_create_below(ef_ring, x, y, 2, c_orange);
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effect_create_below(ef_ellipse, x, y, 2, c_fuchsia);
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effect_create_below(ef_firework, x, y, 2, c_yellow);
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effect_create_below(ef_smokeup, x, y, 2, c_silver);
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audio_play_sound(snd_boss_destroy, 10, false);
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2021-06-11 04:39:22 -07:00
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obj_stage_controller.timeline_running = true;
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