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z = obj_spirit.z - 3 + random(6)
|
|
zspeed = random(.25) - .125
|
|
speed = random(.25)
|
|
direction = random(360)
|
|
xangle = random(360)
|
|
yangle = random(360)
|
|
zangle = random(360)
|
|
xanglespeed = random(10) -5
|
|
yanglespeed = random(10) -5
|
|
zanglespeed = random(10) -5
|
|
alarm[0] = 30
|
|
|
|
o_o = 0;
|