z = obj_spirit.z - 3 + random(6) zspeed = random(.25) - .125 speed = random(.25) direction = random(360) xangle = random(360) yangle = random(360) zangle = random(360) xanglespeed = random(10) -5 yanglespeed = random(10) -5 zanglespeed = random(10) -5 alarm[0] = 30 o_o = 0;