ludum-dare-22/objects/obj_spiritpart/Create_0.gml

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z = obj_spirit.z - 3 + random(6)
zspeed = random(.25) - .125
speed = random(.25)
direction = random(360)
xangle = random(360)
yangle = random(360)
zangle = random(360)
xanglespeed = random(10) -5
yanglespeed = random(10) -5
zanglespeed = random(10) -5
alarm[0] = 30
o_o = 0;