twinblade-infinity/objects/obj_player_beams/Draw_0.gml

5 lines
142 B
Plaintext
Executable File

draw_sprite_ext(spr_beams,0,x,y,1,1,direction,c_white,1)
if global.hypertime > 0
draw_sprite_ext(spr_beams,1,x,y,1,1,direction,c_white,1)