twinblade-infinity/objects/obj_enemy_mother/Draw_0.gml

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draw_sprite_ext(spr_enemy_mother,image_index,x,y,1,1,direction,c_white,1)
if shielded > 0
{
draw_sprite_ext(spr_shield,image_index,x,y,1.25,1.25,direction,c_white,1)
}