29 lines
544 B
Plaintext
29 lines
544 B
Plaintext
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step += 1;
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if step > 4
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{
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if distance_to_object(obj_player_control) < 250
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{
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step = 0
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ID = instance_create(x,y,obj_enemy_beams);
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with (ID) motion_set(other.direction-5+random(10),10);
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}
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}
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if hp < 1
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{
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score += 500;
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instance_destroy();
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}
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if point_direction(x,y,obj_player_control.x,obj_player_control.y) > direction
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{
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direction += 5;
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}
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if point_direction(x,y,obj_player_control.x,obj_player_control.y) < direction
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{
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direction -= 5;
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}
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speed = 6;
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