touhou-pride-jam-2021/thpj3/objects
magicalfeyfenny d8a1b248d8 added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic 2021-06-15 03:06:56 -04:00
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obj_UI_controller added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic 2021-06-15 03:06:56 -04:00
obj_bomber started adding boss logic 2021-06-11 07:39:22 -04:00
obj_bomber_topologic added bombs 2021-06-10 03:52:49 -04:00
obj_boss_parent added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic 2021-06-15 03:06:56 -04:00
obj_boss_stage1_final added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic 2021-06-15 03:06:56 -04:00
obj_boss_stage1_mid added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic 2021-06-15 03:06:56 -04:00
obj_bullet_ball added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic 2021-06-15 03:06:56 -04:00
obj_bullet_bead added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic 2021-06-15 03:06:56 -04:00
obj_bullet_blade added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic 2021-06-15 03:06:56 -04:00
obj_bullet_card added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic 2021-06-15 03:06:56 -04:00
obj_bullet_diamond added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic 2021-06-15 03:06:56 -04:00
obj_bullet_pellet added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic 2021-06-15 03:06:56 -04:00
obj_congratulations added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic 2021-06-15 03:06:56 -04:00
obj_cutscene_mystia added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic 2021-06-15 03:06:56 -04:00
obj_cutscene_ufo added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic 2021-06-15 03:06:56 -04:00
obj_cutscene_wriggle added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic 2021-06-15 03:06:56 -04:00
obj_darkfade started adding boss logic 2021-06-11 07:39:22 -04:00
obj_dialogue added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic 2021-06-15 03:06:56 -04:00
obj_disclaimer added sound references, hyper interaction, some particle effects, better parallax background, boss health bar, and various bullet, enemy, and shot types. started on level design 2021-06-14 06:06:50 -04:00
obj_enemy_bullet_parent added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic 2021-06-15 03:06:56 -04:00
obj_enemy_fairy_burst added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic 2021-06-15 03:06:56 -04:00
obj_enemy_fairy_lane added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic 2021-06-15 03:06:56 -04:00
obj_enemy_fairy_large_ring added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic 2021-06-15 03:06:56 -04:00
obj_enemy_fairy_shotgun added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic 2021-06-15 03:06:56 -04:00
obj_enemy_fairy_wave added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic 2021-06-15 03:06:56 -04:00
obj_enemy_parent added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic 2021-06-15 03:06:56 -04:00
obj_enemy_popcorn added sound references, hyper interaction, some particle effects, better parallax background, boss health bar, and various bullet, enemy, and shot types. started on level design 2021-06-14 06:06:50 -04:00
obj_option_shot added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic 2021-06-15 03:06:56 -04:00
obj_options organized layers, added stage timeline, dialogue mode destroys enemies and pauses timeline 2021-06-09 04:48:21 -04:00
obj_player_shot added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic 2021-06-15 03:06:56 -04:00
obj_player_shot_parent added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic 2021-06-15 03:06:56 -04:00
obj_stage_controller added sound references, hyper interaction, some particle effects, better parallax background, boss health bar, and various bullet, enemy, and shot types. started on level design 2021-06-14 06:06:50 -04:00
obj_title_moon added sound references, hyper interaction, some particle effects, better parallax background, boss health bar, and various bullet, enemy, and shot types. started on level design 2021-06-14 06:06:50 -04:00
obj_title_star Added copyright disclaimer and title screen 2021-06-01 19:23:04 -04:00
obj_title_text UI work and dialogue sprites display 2021-06-13 05:20:47 -04:00
obj_title_title Added copyright disclaimer and title screen 2021-06-01 19:23:04 -04:00
obj_wriggle added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic 2021-06-15 03:06:56 -04:00