Jennifer Hogueison
|
e6a103b457
|
catch-up
|
2024-02-04 21:15:30 -08:00 |
magicalfeyfenny
|
d8a1b248d8
|
added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic
|
2021-06-15 03:06:56 -04:00 |
magicalfeyfenny
|
b9bc334b61
|
added sound references, hyper interaction, some particle effects, better parallax background, boss health bar, and various bullet, enemy, and shot types. started on level design
|
2021-06-14 06:06:50 -04:00 |
magicalfeyfenny
|
3b751844dd
|
UI work and dialogue sprites display
|
2021-06-13 05:20:47 -04:00 |
magicalfeyfenny
|
90bc4247f3
|
started adding boss logic
|
2021-06-11 07:39:22 -04:00 |
magicalfeyfenny
|
fbed697b68
|
added bullet class and patterns script
|
2021-06-08 01:27:44 -04:00 |
magicalfeyfenny
|
afd14099f5
|
Added debug UI, enemy destruction, and death/respawn logic
|
2021-06-07 04:52:09 -04:00 |
magicalfeyfenny
|
fa431800c7
|
added player shot
|
2021-06-06 21:31:55 -04:00 |
magicalfeyfenny
|
7209fc19a8
|
added floating options
|
2021-06-06 04:19:04 -04:00 |
magicalfeyfenny
|
592e0fd9cb
|
Added player movement and bomb/hyper logic
|
2021-06-05 04:58:44 -04:00 |