Commit Graph

16 Commits

Author SHA1 Message Date
magicalfeyfenny d8a1b248d8 added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic 2021-06-15 03:06:56 -04:00
magicalfeyfenny b9bc334b61 added sound references, hyper interaction, some particle effects, better parallax background, boss health bar, and various bullet, enemy, and shot types. started on level design 2021-06-14 06:06:50 -04:00
magicalfeyfenny 3b751844dd UI work and dialogue sprites display 2021-06-13 05:20:47 -04:00
magicalfeyfenny b72515d61d finished initial boss logic 2021-06-12 17:57:20 -04:00
magicalfeyfenny 90bc4247f3 started adding boss logic 2021-06-11 07:39:22 -04:00
magicalfeyfenny 4c022e36f5 added bombs 2021-06-10 03:52:49 -04:00
magicalfeyfenny 828e32cca4 organized layers, added stage timeline, dialogue mode destroys enemies and pauses timeline 2021-06-09 04:48:21 -04:00
magicalfeyfenny fbed697b68 added bullet class and patterns script 2021-06-08 01:27:44 -04:00
magicalfeyfenny afd14099f5 Added debug UI, enemy destruction, and death/respawn logic 2021-06-07 04:52:09 -04:00
magicalfeyfenny fa431800c7 added player shot 2021-06-06 21:31:55 -04:00
magicalfeyfenny 7209fc19a8 added floating options 2021-06-06 04:19:04 -04:00
magicalfeyfenny 592e0fd9cb Added player movement and bomb/hyper logic 2021-06-05 04:58:44 -04:00
magicalfeyfenny dc3f3496f3 Updated dialogue engine to work with external files 2021-06-04 04:09:05 -04:00
magicalfeyfenny 9ff4641278 Added dialogue engine v1 2021-06-04 00:01:32 -04:00
magicalfeyfenny 598e999cdc Added copyright disclaimer and title screen 2021-06-01 19:23:04 -04:00
magicalfeyfenny 4c93250675 Initialize GMS2 project files 2021-06-01 04:03:06 -04:00