Commit Graph

15 Commits

Author SHA1 Message Date
magicalfeyfenny b9bc334b61 added sound references, hyper interaction, some particle effects, better parallax background, boss health bar, and various bullet, enemy, and shot types. started on level design 2021-06-14 06:06:50 -04:00
magicalfeyfenny 3b751844dd UI work and dialogue sprites display 2021-06-13 05:20:47 -04:00
magicalfeyfenny b72515d61d finished initial boss logic 2021-06-12 17:57:20 -04:00
magicalfeyfenny 90bc4247f3 started adding boss logic 2021-06-11 07:39:22 -04:00
magicalfeyfenny 4c022e36f5 added bombs 2021-06-10 03:52:49 -04:00
magicalfeyfenny 828e32cca4 organized layers, added stage timeline, dialogue mode destroys enemies and pauses timeline 2021-06-09 04:48:21 -04:00
magicalfeyfenny fbed697b68 added bullet class and patterns script 2021-06-08 01:27:44 -04:00
magicalfeyfenny afd14099f5 Added debug UI, enemy destruction, and death/respawn logic 2021-06-07 04:52:09 -04:00
magicalfeyfenny fa431800c7 added player shot 2021-06-06 21:31:55 -04:00
magicalfeyfenny 7209fc19a8 added floating options 2021-06-06 04:19:04 -04:00
magicalfeyfenny 592e0fd9cb Added player movement and bomb/hyper logic 2021-06-05 04:58:44 -04:00
magicalfeyfenny dc3f3496f3 Updated dialogue engine to work with external files 2021-06-04 04:09:05 -04:00
magicalfeyfenny 9ff4641278 Added dialogue engine v1 2021-06-04 00:01:32 -04:00
magicalfeyfenny 598e999cdc Added copyright disclaimer and title screen 2021-06-01 19:23:04 -04:00
magicalfeyfenny 4c93250675 Initialize GMS2 project files 2021-06-01 04:03:06 -04:00