magicalfeyfenny
|
d8a1b248d8
|
added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic
|
2021-06-15 03:06:56 -04:00 |
magicalfeyfenny
|
b9bc334b61
|
added sound references, hyper interaction, some particle effects, better parallax background, boss health bar, and various bullet, enemy, and shot types. started on level design
|
2021-06-14 06:06:50 -04:00 |
magicalfeyfenny
|
b72515d61d
|
finished initial boss logic
|
2021-06-12 17:57:20 -04:00 |
magicalfeyfenny
|
90bc4247f3
|
started adding boss logic
|
2021-06-11 07:39:22 -04:00 |
magicalfeyfenny
|
828e32cca4
|
organized layers, added stage timeline, dialogue mode destroys enemies and pauses timeline
|
2021-06-09 04:48:21 -04:00 |
magicalfeyfenny
|
fbed697b68
|
added bullet class and patterns script
|
2021-06-08 01:27:44 -04:00 |
magicalfeyfenny
|
afd14099f5
|
Added debug UI, enemy destruction, and death/respawn logic
|
2021-06-07 04:52:09 -04:00 |