Jennifer Hogueison
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e6a103b457
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catch-up
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2024-02-04 21:15:30 -08:00 |
magicalfeyfenny
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d8a1b248d8
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added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic
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2021-06-15 03:06:56 -04:00 |
magicalfeyfenny
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b9bc334b61
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added sound references, hyper interaction, some particle effects, better parallax background, boss health bar, and various bullet, enemy, and shot types. started on level design
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2021-06-14 06:06:50 -04:00 |
magicalfeyfenny
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3b751844dd
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UI work and dialogue sprites display
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2021-06-13 05:20:47 -04:00 |
magicalfeyfenny
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90bc4247f3
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started adding boss logic
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2021-06-11 07:39:22 -04:00 |
magicalfeyfenny
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828e32cca4
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organized layers, added stage timeline, dialogue mode destroys enemies and pauses timeline
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2021-06-09 04:48:21 -04:00 |
magicalfeyfenny
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afd14099f5
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Added debug UI, enemy destruction, and death/respawn logic
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2021-06-07 04:52:09 -04:00 |
magicalfeyfenny
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592e0fd9cb
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Added player movement and bomb/hyper logic
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2021-06-05 04:58:44 -04:00 |
magicalfeyfenny
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9ff4641278
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Added dialogue engine v1
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2021-06-04 00:01:32 -04:00 |
magicalfeyfenny
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598e999cdc
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Added copyright disclaimer and title screen
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2021-06-01 19:23:04 -04:00 |
magicalfeyfenny
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4c93250675
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Initialize GMS2 project files
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2021-06-01 04:03:06 -04:00 |