18 lines
351 B
Plaintext
18 lines
351 B
Plaintext
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if (invuln <= 0) {
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hp -= 1;
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invuln = 90;
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target_speed = 12;
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dspeed = 12;
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target_direction = point_direction(other.x,other.y,x,y);
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direction = target_direction;
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audio_play_sound(snd_ow, 10, false);
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}
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if (hp < 1) {
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global.cutscene_mode = false;
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global.cutscene_number = CUTSCENE_NOSCENE;
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global.dialogue_mode = false;
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room_goto(rm_game);
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}
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