ludum-dare-23/objects/obj_title/Step_0.gml

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if keyboard_check_pressed(vk_escape)
{
game_end()
}
if keyboard_check(vk_up) and timer >= 6
{
timer = 0
menuselect -= 1
if menuselect < 0
{
menuselect = menuitems - 1
}
}
if keyboard_check(vk_down) and timer >= 6
{
timer = 0
menuselect += 1
if menuselect > menuitems - 1
{
menuselect = 0
}
}
if keyboard_check_pressed(ord("Z")) and tagged = 0
{
tagged = 1
switch menuselect
{
case 0:
room_goto(rm_story)
break;
case 1:
room_goto(rm_settings)
break;
case 2:
game_end()
break;
default:
break;
}
}
timer += 1