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obj_bombpart
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:44:42 -04:00 |
obj_boss1
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:44:42 -04:00 |
obj_bulletA
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:44:42 -04:00 |
obj_camera
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:44:42 -04:00 |
obj_deathparticle
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:44:42 -04:00 |
obj_ending
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:44:42 -04:00 |
obj_enemy
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:44:42 -04:00 |
obj_girl
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:44:42 -04:00 |
obj_gunner
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:44:42 -04:00 |
obj_hud
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removed obsolete functions and corrected menu function
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2021-07-11 17:45:35 -04:00 |
obj_monstergen
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:44:42 -04:00 |
obj_mook
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:44:42 -04:00 |
obj_particlething
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:44:42 -04:00 |
obj_powerups
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:44:42 -04:00 |
obj_settings
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:44:42 -04:00 |
obj_shot
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:44:42 -04:00 |
obj_story
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:44:42 -04:00 |
obj_title
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removed obsolete functions and corrected menu function
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2021-07-11 17:45:35 -04:00 |
object13
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decompiled old GM8 executable and converted project to GMS2 format
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2021-06-28 21:44:42 -04:00 |