16 lines
431 B
Plaintext
16 lines
431 B
Plaintext
|
d3d_set_lighting(false)
|
||
|
z += zspeed
|
||
|
tex = sprite_get_texture(spr_star,0)
|
||
|
d3d_transform_set_identity()
|
||
|
d3d_transform_add_rotation_x(xangle)
|
||
|
d3d_transform_add_rotation_y(yangle)
|
||
|
d3d_transform_add_rotation_z(zangle)
|
||
|
d3d_transform_add_translation(x,y,z)
|
||
|
o_o = (alarm[0]/30)
|
||
|
d3d_draw_floor(-o_o,-o_o,-o_o,o_o,o_o,o_o,tex,1,1)
|
||
|
d3d_transform_set_identity()
|
||
|
xangle += xanglespeed
|
||
|
yangle += yanglespeed
|
||
|
zangle += zanglespeed
|
||
|
|