2021-07-09 14:22:58 -07:00
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d3d_set_projection_ortho( 0, 0, 640, 480, 0 );
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draw_sprite(background5, 0,0,0);
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2021-06-28 18:44:09 -07:00
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draw_set_alpha(.5*(fadein/30))
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draw_set_color(c_white)
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draw_roundrect(20,20,620,620,false)
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if fadein < 30
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{
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fadein += 1
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}
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draw_set_alpha(fadein/30)
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draw_set_color(c_black)
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draw_set_font(fn_main)
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draw_text(60,60,string_hash_to_newline("Credits:"))
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draw_set_font(fn_menu)
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2021-07-07 23:43:05 -07:00
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draw_text(150-fadein,120,string_hash_to_newline("studio tinyleaf:"))
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draw_text(140+fadein,160,string_hash_to_newline("Jennifer Hogueison (magicalfeyfenny)"))
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2021-06-28 18:44:09 -07:00
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draw_text(170-fadein,200,string_hash_to_newline("Sound created with SFXR"))
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draw_text(110+fadein,240,string_hash_to_newline("Music created with Schism Tracker"))
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draw_text(170-fadein,280,string_hash_to_newline("Art created with Paint Tool SAI"))
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draw_text(110+fadein,320,string_hash_to_newline("Game programmed with GameMaker 8.1"))
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draw_text(170-fadein,400,string_hash_to_newline("Made in 48 hours for the Ludum Dare 22"))
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draw_set_alpha(1)
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draw_set_color(c_white)
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draw_rectangle(-1,460,641,481,false)
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draw_set_color(c_black)
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draw_set_font(fn_helper)
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draw_text(10,465,string_hash_to_newline("Esc: Back to main menu"))
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2021-07-07 23:43:05 -07:00
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