if invuln > 1
{
swap += 1
if swap = 0 or swap = 4
exit;
}
if swap = 5
swap = 0
draw_self();
if keyboard_check(vk_shift)
draw_sprite_ext(sprite23,0,x-1,y-1,1,1,stuffsooo,c_white,1);
stuffsooo += 1
if stuffsooo = 360
stuffsooo = 0