if invuln > 1 { swap += 1 if swap = 0 or swap = 4 { exit; } if swap = 5 { swap = 0 exit; } } draw_self(); if keyboard_check(vk_shift) draw_sprite_ext(sprite23,0,x-1,y-1,1,1,stuffsooo,c_white,1); stuffsooo += 1 if stuffsooo = 360 stuffsooo = 0