gmc-jam-3/objects/obj_bossSprite/Create_0.gml

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erase = 400
__background_set( e__BG.Visible, 0, true );
__background_set( e__BG.XScale, 0, 4 );
__background_set( e__BG.YScale, 0, 4 );
global.bossHP = 25000;
alarm[11] = 15
global.RANK = global.difficulty;
blocks = 0;
untouchable = 0;
prevhp = 0;
blah = 0;
moving = 0;
possible = 0;
dirs = 0;
mult = 0;
multgrav = 0;
typo = 0;
shooting = 0;
erase = 0;
talks = 0;
global.steppers = 0;
wara = 0;
global.blanks = 0;
global.wara = 0;
global.rotator = 0;
global.ero = 0;
global.modos = 0;
global.turner = 0;
global.mods = 0;
globs = 0;
global.gods = 0;
global.roms = 0;
global.romsb = 0;
global.send = 0;
global.directs = 0;