11 lines
244 B
Plaintext
11 lines
244 B
Plaintext
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if global.bossHP < 1
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instance_destroy();
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image_index = floor(distance_to_object(obj_bossSprite)/85)
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if stuffs = 0
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sprite_index = spr_bullet_enemy5;
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if stuffs = 1
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sprite_index = spr_bullet_enemy9;
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image_angle = direction;
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draw_self();
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