2021-06-28 18:45:03 -07:00
|
|
|
possible = 0
|
|
|
|
if distance_to_point(512,334) > 2.5
|
|
|
|
move_towards_point(512,334,2);
|
|
|
|
untouchable = 0
|
|
|
|
if global.shottype != 8
|
|
|
|
global.shottype = 1
|
|
|
|
if shooting = 1
|
|
|
|
{
|
|
|
|
repeat (30*global.RANK)
|
|
|
|
{
|
|
|
|
stuff = instance_create(x,y,obj_bullet_boss_1);
|
|
|
|
with (stuff)
|
|
|
|
{
|
|
|
|
direction = global.rotator;
|
|
|
|
speed = 2;
|
|
|
|
}
|
|
|
|
global.rotator += 12 / global.RANK
|
|
|
|
}
|
|
|
|
sound_play(snd_themshoot);
|
|
|
|
alarm[8] = 60
|
|
|
|
}
|
|
|
|
if global.bossHP > 17500
|
|
|
|
global.currentmin = 17500
|
|
|
|
if global.bossHP < 17501 and global.bossHP > 4000
|
|
|
|
{
|
|
|
|
global.bossHP = 17500
|
|
|
|
untouchable = 1
|
2021-06-28 21:31:54 -07:00
|
|
|
global.life += 1
|
2021-06-28 18:45:03 -07:00
|
|
|
sound_play(snd_attackcomplete)
|
|
|
|
alarm[1] = 60
|
|
|
|
alarm[0] = -1
|
|
|
|
move_towards_point(512,334,5);
|
|
|
|
with (obj_bullet_boss_Base)
|
|
|
|
instance_destroy();
|
|
|
|
}
|
|
|
|
if global.bossHP < 1
|
|
|
|
{
|
|
|
|
untouchable = 1
|
|
|
|
shooting = 0
|
|
|
|
global.bossHP = 0
|
|
|
|
global.currentmin = 25000
|
|
|
|
with (obj_bullet_boss_Base)
|
|
|
|
{
|
|
|
|
instance_destroy();
|
|
|
|
}
|
|
|
|
stuff = instance_create(672,96,obj_talker);
|
|
|
|
with (stuff)
|
|
|
|
{
|
|
|
|
ticker = 6
|
|
|
|
}
|
|
|
|
global.shottype = 9
|
|
|
|
blocks = 1;
|
|
|
|
alarm[8] = -1
|
|
|
|
}
|
|
|
|
|