action_set_relative(0); action_sound(snd_powerup, 0); var __b__; __b__ = action_if_variable(global.stock_item, 4, 0); if __b__ { { global.nova_time = 300; } } __b__ = action_if_variable(global.stock_item, 2, 0); if __b__ { { global.shield = 300; } } __b__ = action_if_variable(global.stock_item, 3, 0); if __b__ { { { action_set_relative(1); global.player_hp += 1000; action_set_relative(0); } } } __b__ = action_if_variable(global.stock_item, 1, 0); if __b__ { { global.hypertime = 300; } } global.stock_item = 0; action_set_relative(0);