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datafiles
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added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic
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2021-06-15 03:06:56 -04:00 |
fonts
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added sound references, hyper interaction, some particle effects, better parallax background, boss health bar, and various bullet, enemy, and shot types. started on level design
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2021-06-14 06:06:50 -04:00 |
objects
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jam release, added sounds and music, updated README.md
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2021-06-15 07:59:23 -04:00 |
options
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jam release, added sounds and music, updated README.md
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2021-06-15 07:59:23 -04:00 |
rooms
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added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic
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2021-06-15 03:06:56 -04:00 |
scripts
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jam release, added sounds and music, updated README.md
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2021-06-15 07:59:23 -04:00 |
sounds
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jam release, added sounds and music, updated README.md
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2021-06-15 07:59:23 -04:00 |
sprites
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added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic
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2021-06-15 03:06:56 -04:00 |
timelines/tl_stage1_logic
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added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic
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2021-06-15 03:06:56 -04:00 |
thpj3.yyp
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jam release, added sounds and music, updated README.md
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2021-06-15 07:59:23 -04:00 |