touhou-pride-jam-2021/thpj3/scripts/scr_pattern_fire/scr_pattern_fire.gml

19 lines
503 B
Plaintext

/// @function: scr_pattern_fire( _pattern, _speed, _bullet );
/// @param _pattern {real}
/// @param _speed {real}
/// @param _bullet {object}
function scr_pattern_fire( _pattern, _speed, _bullet ) {
switch ( _pattern ) {
case PATTERN_STREAM:
exy = instance_create_layer( x, y, "enemy", _bullet );
with (exy) {
speed = _speed + obj_wriggle.hyper_tier;
direction = point_direction( x, y, obj_wriggle.x, obj_wriggle.y );
}
break;
default:
break;
}
}