touhou-pride-jam-2021/thpj3/objects/obj_enemy_bullet_parent
Jennifer Hogueison e6a103b457 catch-up 2024-02-04 21:15:30 -08:00
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Collision_obj_player_shot.gml added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic 2021-06-15 03:06:56 -04:00
Collision_obj_wriggle.gml added sound references, hyper interaction, some particle effects, better parallax background, boss health bar, and various bullet, enemy, and shot types. started on level design 2021-06-14 06:06:50 -04:00
Create_0.gml added bullet class and patterns script 2021-06-08 01:27:44 -04:00
Destroy_0.gml added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic 2021-06-15 03:06:56 -04:00
Draw_0.gml added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic 2021-06-15 03:06:56 -04:00
Step_0.gml added scoring system, score saving, end of game, second boss, boss patterns, and full stage logic 2021-06-15 03:06:56 -04:00
obj_enemy_bullet_parent.yy catch-up 2024-02-04 21:15:30 -08:00
obj_enemy_parent.yy added bullet class and patterns script 2021-06-08 01:27:44 -04:00