|  | if (obj_wriggle.hyper_time) {
 | 
						
						
						
							|  | 	color_target = 120;
 | 
						
						
						
							|  | } else if (obj_wriggle.bombing) {
 | 
						
						
						
							|  | 	color_target = 30;
 | 
						
						
						
							|  | } else {
 | 
						
						
						
							|  | 	color_target = 70;
 | 
						
						
						
							|  | }
 | 
						
						
						
							|  | 
 | 
						
						
						
							|  | if ( color_current < color_target ) {
 | 
						
						
						
							|  | 	color_current++;
 | 
						
						
						
							|  | } else if ( color_current > color_target ) {
 | 
						
						
						
							|  | 	color_current--;
 | 
						
						
						
							|  | } |