/// @function scr_initialize(); //define global constants #macro TEXT_LOADING -1 #macro TEXT_TYPING 0 #macro TEXT_READY 1 #macro EMOTE_NEUTRAL 0 #macro EMOTE_HAPPY 1 #macro EMOTE_SAD 2 #macro EMOTE_CONFUSED 3 #macro EMOTE_ANGRY 4 #macro EMOTE_OUCH 5 #macro LEFT_ACTOR 0 #macro RIGHT_ACTOR 1 #macro BOUNDARY_LEFT 32 #macro BOUNDARY_RIGHT 1248 #macro BOUNDARY_TOP 32 #macro BOUNDARY_BOTTOM 688 #macro SPAWN_X 120 #macro SPAWN_Y 360 #macro LEFT -1 #macro RIGHT 1 #macro TOP -1 #macro BOTTOM 1 #macro LIVES_INIT 3 #macro LIVES_MAX 5 #macro BOMBS_INIT 3 #macro BOMBS_MAX 5 #macro HYPER_INIT 0 #macro HYPER_COST 100 #macro HYPER_MAX 300 #macro DEATHBOMB_WINDOW 15 #macro RESPAWN_TIMER 60 #macro RESPAWN_INVULN 120 #macro FOCUS_SPEED 2 #macro UNFOC_SPEED 5 #macro HYPER_INACTIVE 0 #macro HYPER_TIER_1 1 #macro HYPER_TIER_2 2 #macro HYPER_TIER_3 3 #macro OPTION_FORWARD 100 #macro OPTION_SIDE_UNFOC 100 #macro OPTION_SIDE_FOCUS 20 #macro SHOT_DELAY 3 #macro SHOT_PLAYER_DAMAGE 5 #macro SHOT_PLAYER_SPEED 20 #macro SHOT_OPTION_DAMAGE 1 #macro SHOT_OPTION_SPEED 20 #macro PATTERN_STREAM 0 function scr_initialize() { randomize(); }