thsj2022/objects/obj_yukkuri_keine/Create_0.gml

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// Inherit the parent event
event_inherited();
hp = 50;
image_xscale = 2;
image_yscale = 2;
charge_collide = ds_list_create();
direction = random(360);
change_timer = 60 + random(120);
attack_timer = 120 + random(300);
dspeed = 0.1 + random(0.5);
attack_dir = 0;
attacking = 0;