thsj2022/objects/obj_enemy_parent/Destroy_0.gml

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obj_player_cirno.lasso_chaining = 300;
obj_player_cirno.lasso_chain += 1 + obj_player_cirno.chain_rank;
obj_player_cirno.score_current += 100 * obj_player_cirno.lasso_chain * obj_player_cirno.chain_rank;
obj_player_cirno.game_timer += 1;
if (obj_player_cirno.game_timer > 3600) {
obj_player_cirno.game_timer = 3600;
}
effect_create_above(ef_flare, x, y, 1, make_color_rgb(irandom(255), irandom(255), irandom(255)));
//audio_play_sound(snd_enemy_destroy, 10, false);