48 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
			
		
		
	
	
			48 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
image_index = (direction + 22.5) / 45;
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if (direction + 22.5 >= 360 ) {
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	image_index = 0;
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}
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if (hp <= 0) {
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	instance_destroy();
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}	
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if ((change_timer < 120 && !attacking && attack_timer > 60	) || blast ) {
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	if (!place_meeting( x + lengthdir_x( dspeed, direction ), y, obj_wall ) ) {
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		x += lengthdir_x( dspeed, direction );
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	}
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	if (!place_meeting( x, y + lengthdir_y( dspeed, direction ), obj_wall ) ) {
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		y += lengthdir_y( dspeed, direction );
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	}
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}
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if (attacking && !blast) {
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	direction += 45;
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	playerhit = collision_circle(x, y, 150, obj_player_cirno, true, true);
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	ds_list_clear(spin_collide);
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	hit = collision_circle_list(x, y, 150, obj_enemy_parent, false, true, spin_collide, false); 
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	if (playerhit) {
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		if (audio_is_playing(snd_player_deathbomb)) {
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			audio_stop_sound(snd_player_deathbomb);
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		}
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		audio_play_sound(snd_ow, 1, false);
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		playerhit.invuln = 90;
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		playerhit.dspeed = 12;
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		playerhit.target_direction = point_direction(x,y,playerhit.x,playerhit.y);
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		playerhit.direction = playerhit.target_direction;
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	}
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	if (hit > 0) {
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		for (var l = 0; l < hit; l++) {
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			spin_collide[|l].blast = 12;
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			spin_collide[|l].dspeed = 12;
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			spin_collide[|l].target_direction = point_direction(x,y,spin_collide[|l].x,spin_collide[|l].y);
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			spin_collide[|l].direction = spin_collide[|l].target_direction;
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		}
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	}
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}
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depth = -y;
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