thsj2022/objects/obj_dialogue_nvl/Step_0.gml

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counter++;
if (counter > 1000) {
alpha_cycle = (970 - counter) / 30;
} else {
alpha_cycle = counter / 30;
}
if ( counter >= countermax ) {
room_goto_next();
}
if ( scr_input_get(INPUT_SHOT_RIGHT) ) {
counter += 10;
}