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Jennifer Hogueison c6f8f5f466 Added saving on pause and moved autosave to a separate file. Save/load now works by line and obj_dialogue advances to the specified line when loading a scene script 2023-06-06 23:53:55 -07:00
datafiles Added saving on pause and moved autosave to a separate file. Save/load now works by line and obj_dialogue advances to the specified line when loading a scene script 2023-06-06 23:53:55 -07:00
fonts Set up GM VN framework and placeholder assets to provide a template for using the framework to build a VN 2023-06-03 01:02:35 -07:00
objects Added saving on pause and moved autosave to a separate file. Save/load now works by line and obj_dialogue advances to the specified line when loading a scene script 2023-06-06 23:53:55 -07:00
options Set up GM VN framework and placeholder assets to provide a template for using the framework to build a VN 2023-06-03 01:02:35 -07:00
rooms Set up GM VN framework and placeholder assets to provide a template for using the framework to build a VN 2023-06-03 01:02:35 -07:00
scripts Added saving on pause and moved autosave to a separate file. Save/load now works by line and obj_dialogue advances to the specified line when loading a scene script 2023-06-06 23:53:55 -07:00
sounds Set up GM VN framework and placeholder assets to provide a template for using the framework to build a VN 2023-06-03 01:02:35 -07:00
sprites Added saving on pause and moved autosave to a separate file. Save/load now works by line and obj_dialogue advances to the specified line when loading a scene script 2023-06-06 23:53:55 -07:00
timelines/tml_scene_test Added saving on pause and moved autosave to a separate file. Save/load now works by line and obj_dialogue advances to the specified line when loading a scene script 2023-06-06 23:53:55 -07:00
thpj5.resource_order Added saving on pause and moved autosave to a separate file. Save/load now works by line and obj_dialogue advances to the specified line when loading a scene script 2023-06-06 23:53:55 -07:00
thpj5.yyp Added saving on pause and moved autosave to a separate file. Save/load now works by line and obj_dialogue advances to the specified line when loading a scene script 2023-06-06 23:53:55 -07:00