fade_in = 50; if (global.loaded_file[? SAVE_CHNUM] > SCENE_TOTAL ) { room_goto(rm_ending); } if (!global.scene_mode && global.loaded_file[? SAVE_CHNUM] == 0) { global.scene_mode = true; global.scene_number = SCENE_TEST; timeline_position = 0; timeline_index = tml_scene_test; timeline_running = true; } if (!global.scene_mode && global.loaded_file[? SAVE_CHNUM] == 1) { global.scene_mode = true; global.scene_number = SCENE_TEST; timeline_position = 0; timeline_index = tml_scene_test; timeline_running = true; } if (!global.scene_mode && global.loaded_file[? SAVE_CHNUM] == 2) { global.scene_mode = true; global.scene_number = SCENE_TEST; timeline_position = 0; timeline_index = tml_scene_test; timeline_running = true; } if (!global.scene_mode && global.loaded_file[? SAVE_CHNUM] == 3) { global.scene_mode = true; global.scene_number = SCENE_TEST; timeline_position = 0; timeline_index = tml_scene_test; timeline_running = true; } if (!global.scene_mode && global.loaded_file[? SAVE_CHNUM] == 4) { global.scene_mode = true; global.scene_number = SCENE_TEST; timeline_position = 0; timeline_index = tml_scene_test; timeline_running = true; } if (!global.scene_mode && global.loaded_file[? SAVE_CHNUM] == 5) { global.scene_mode = true; global.scene_number = SCENE_TEST; timeline_position = 0; timeline_index = tml_scene_test; timeline_running = true; } if (!global.scene_mode && global.loaded_file[? SAVE_CHNUM] == 6) { global.scene_mode = true; global.scene_number = SCENE_TEST; timeline_position = 0; timeline_index = tml_scene_test; timeline_running = true; } if (!global.scene_mode && global.loaded_file[? SAVE_CHNUM] == 7) { global.scene_mode = true; global.scene_number = SCENE_TEST; timeline_position = 0; timeline_index = tml_scene_test; timeline_running = true; }