global.loaded_file[? SAVE_CHNUM]++; global.loaded_file[? SAVE_LINENUM] = 0; if (global.loaded_file[? SAVE_CHNUM] > SCENE_TOTAL ) { room_goto(rm_ending); } else { scr_files_save( SAVE_AUTOSAVE ); global.autosave_load = true; room_goto(rm_loader); }