/// @function scr_input_init(); function scr_input_init() { //create default keyboard json if (!variable_global_exists("global.keyboard" ) ) { global.keyboard = -1; } if (!ds_exists(global.keyboard, ds_type_map) ) { global.keyboard = ds_map_create(); } global.keyboard[? INPUT_UP] = vk_up; global.keyboard[? INPUT_DOWN] = vk_down; global.keyboard[? INPUT_LEFT] = vk_left; global.keyboard[? INPUT_RIGHT] = vk_right; global.keyboard[? INPUT_A] = ord("Z"); global.keyboard[? INPUT_B] = ord("X"); global.keyboard[? INPUT_C] = ord("C"); global.keyboard[? INPUT_D] = vk_shift; global.keyboard[? INPUT_PAUSE] = vk_escape; global.keyboard[? INPUT_ANY] = vk_anykey; //load keyboard json, if it doesn't exist or doesn't load right, save a fresh one if (!file_exists(working_directory + "keyboard.json") ) { var file = file_text_open_write(working_directory + "keyboard.json"); var output_string = json_encode( global.keyboard ); file_text_write_string(file, output_string); file_text_close(file); } else { var input_string = ""; var test_key = ds_map_create(); var read_file = file_text_open_read( working_directory + "keyboard.json" ); input_string = file_text_read_string( read_file ); test_key = json_decode( input_string ); file_text_close( read_file ); if ( test_key != -1 ) { if ( ds_exists( global.keyboard, ds_type_map ) ) { //0-9 is the numeric range of the macros global.keyboard = json_decode( input_string ); } else { var write_file = file_text_open_write( working_directory + "keyboard.json" ); var output_string = json_encode( global.keyboard ); file_text_write_string(write_file, output_string); file_text_close( write_file ); } } ds_map_destroy( test_key ); } }