thj7/objects/obj_hud/Draw_64.gml

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if ( obj_mystia.phase == PHASE_APPROACH && obj_mystia.approach_timer > 30 ) {
draw_sprite_stretched( spr_ready, 0, 0, 0, window_get_width(), window_get_height() );
}
if ( obj_mystia.phase == PHASE_APPROACH && obj_mystia.approach_timer < 30 ) {
draw_sprite_stretched( spr_go, 0, 0, 0, window_get_width(), window_get_height() );
}