if ( fade_in_time <= 0 ) { start = scr_input_get( INPUT_ANY ); if ( start ) { //room_goto_next(); } } image_xscale = 1 / max(1, fade_in_time ); image_yscale = 1 / max(1, fade_in_time ); image_angle = 10 * dsin( fade_in_time ); fade_in_time -= 1; part_particles_create( global.partsys_bg, random( 640 ), -50, global.parttype[ PART_CHERRYRAIN ], 1 );