function scr_particles_init(){ global.partsys_bg = part_system_create_layer( "bg_particles", true ); global.partsys_fg = part_system_create_layer( "fg_particles", true ); global.parttype[ PART_CHERRYRAIN ] = part_type_create(); part_type_sprite( global.parttype[ PART_CHERRYRAIN ], spr_particle_cherry, false, false, false ); part_type_size( global.parttype[ PART_CHERRYRAIN ], .25, .75, 0, 0 ); part_type_speed( global.parttype[ PART_CHERRYRAIN ], .01, .02, -.005, 0 ); part_type_orientation( global.parttype[ PART_CHERRYRAIN ], 0, 359, .5, 0, true ); part_type_direction( global.parttype[ PART_CHERRYRAIN ], 45, 135, 0, 0 ); part_type_gravity( global.parttype[ PART_CHERRYRAIN ], .008, 270 ); part_type_life( global.parttype[ PART_CHERRYRAIN ] , 500, 1500 ); part_type_alpha3( global.parttype[ PART_CHERRYRAIN ], .95, .75, 0 ); }