thj7/scripts/scr_initialize/scr_initialize.gml

121 lines
2.8 KiB
Plaintext
Raw Normal View History

/// @function scr_initialize();
#region //define global constants
#macro TEXT_LOADING -1
#macro TEXT_TYPING 0
#macro TEXT_READY 1
#macro EMOTE_NEUTRAL 0
#macro EMOTE_HAPPY 1
#macro EMOTE_SAD 2
#macro EMOTE_CONFUSED 3
#macro EMOTE_ANGRY 4
#macro EMOTE_OUCH 5
#macro LEFT_ACTOR 0
#macro RIGHT_ACTOR 1
#macro WINDOW_BASE_WIDTH 640
#macro WINDOW_BASE_HEIGHT 360
#macro VIEW_MULTIPLY_360 1
#macro VIEW_MULTIPLY_720 2
#macro VIEW_MULTIPLY_1080 3
#macro VIEW_MULTIPLY_1440 4
#macro VIEW_MULTIPLY_2160 6
#macro BOUNDARY_LEFT 30
#macro BOUNDARY_RIGHT 610
#macro BOUNDARY_TOP 60
#macro BOUNDARY_BOTTOM 300
#macro SPAWN_X 60
#macro SPAWN_Y 180
#macro LEFT -1
#macro RIGHT 1
#macro TOP -1
#macro BOTTOM 1
#macro LIVES_INIT 3
#macro LIVES_MAX 5
#macro BOMBS_INIT 3
#macro BOMBS_MAX 5
#macro HYPER_INIT 0
#macro HYPER_COST 100
#macro HYPER_MAX 300
#macro FOCUS_SPEED 2
#macro UNFOC_SPEED 5
#macro DEATHBOMB_WINDOW 40
#macro RESPAWN_TIMER 60
#macro RESPAWN_INVULN 120
#macro BOMB_DAMAGE_TICK 2
#macro BOMB_DURATION_NORMAL 180
#macro BOMB_DURATION_DEATHBOMB 360
#macro HYPER_INACTIVE 0
#macro HYPER_TIER_1 1
#macro HYPER_TIER_2 2
#macro HYPER_TIER_3 3
#macro SHOT_SLIP -.02
#macro CIRCLE 360
#macro OPTION_FORWARD 100
#macro OPTION_SIDE_UNFOC 100
#macro OPTION_SIDE_FOCUS 20
#macro SHOT_DELAY 3
#macro SHOT_PLAYER_DAMAGE 5
#macro SHOT_PLAYER_SPEED 20
#macro SHOT_OPTION_DAMAGE 1
#macro SHOT_OPTION_SPEED 20
#macro PATTERN_STREAM 0
#macro PATTERN_AIMED_WAVE 1
#macro PATTERN_SHOTGUN 2
#macro PATTERN_LANE 3
#macro PATTERN_RANDOM_BURST 4
#macro PATTERN_RING 5
#macro PATTERN_RANDOM_RING 6
#macro PATTERN_HORIZ_WALL 7
#macro PATTERN_VERT_WALL 8
#macro PATTERN_RANDOM_SPRAY 9
#macro PATTERN_LANE_RING 10
#macro PATTERN_SHOTGUN_RING 11
#macro PATTERN_STREAM_RING 12
#macro MODE_APPROACH 0
#macro MODE_CHAT 1
#macro MODE_CHARGE 2
#macro MODE_ACTIVE 3
#macro BOSS_CHARGE_TIME 120
#macro BOSS_APPROACH_TIME 30
#macro SCORE_READ 0
#macro SCORE_WRITE 1
#macro SCORE_INIT 2
#macro SCORE_ZERO 0
#macro SCORE_HITS 1
#macro SCORE_WHEN_HITS -1
#macro OPTIONS_INPUT_TYPE "options_input"
#macro OPTIONS_FULLSCREEN "options_full_toggle"
#macro OPTIONS_FULLMULT "options_full_res"
#macro OPTIONS_WINDOWMULT "options_window_res"
#macro INPUT_UP "input_up"
#macro INPUT_DOWN "input_down"
#macro INPUT_LEFT "input_left"
#macro INPUT_RIGHT "input_right"
#macro INPUT_SHOT_LEFT "input_shot_left"
#macro INPUT_SHOT_RIGHT "input_shot_right"
#macro INPUT_FOCUS "input_focus"
#macro INPUT_BOMB "input_bomb"
#macro INPUT_PAUSE "input_pause"
#macro INPUT_ANY "input_any"
#macro PART_CHERRYRAIN 0
#endregion
function scr_initialize() {
randomize();
scr_options_init();
scr_input_init();
scr_scores( SCORE_INIT );
scr_particles_init();
}