6 lines
225 B
Plaintext
6 lines
225 B
Plaintext
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var _shadow_scale = y / BOUNDARY_BOTTOM;
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draw_sprite_ext( spr_shadow, 0, x, BOUNDARY_BOTTOM, _shadow_scale * scale, _shadow_scale * scale, 0, c_white, .75 );
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image_xscale = facedir * scale;
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image_yscale = scale;
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draw_self();
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