sunflowers-in-the-rain/sprites
Jennifer Hogueison 956a4c4316 full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
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Sprite38 full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_____0_neutral full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_____1_happy full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_____2_sad full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_____3_confused full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_____4_angry full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_____5_ouch full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_camera full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_controller full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_cutscene full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_endscene full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_enemy_placeholder full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_gate full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_hudgradient full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_marisaHP full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_marisa_0_neutral full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_marisa_1_happy full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_marisa_2_sad full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_marisa_3_confused full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_marisa_4_angry full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_marisa_5_ouch full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_marisa_portrait full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_marisa_shot begin cutscene logic 2022-06-14 23:12:58 -07:00
spr_menuselect player move and shoot logic 2022-06-12 23:20:11 -07:00
spr_noname_0_neutral full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_noname_1_happy full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_noname_2_sad full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_noname_3_confused full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_noname_4_angry full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_noname_5_ouch full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_overworld_marisa begin cutscene logic 2022-06-14 23:12:58 -07:00
spr_spawnzone full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_tempbg full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_text_arrow full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_text_box full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_wall full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_yuuka_0_neutral full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_yuuka_1_happy full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_yuuka_2_sad full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_yuuka_3_confused full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_yuuka_4_angry full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_yuuka_5_ouch full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00
spr_yuuka_shadow full plot loop, programmed first cutscene 2022-06-23 00:34:09 -07:00