.. |
obj_UI
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full plot loop, programmed first cutscene
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2022-06-23 00:34:09 -07:00 |
obj_boss_parent
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full plot loop, programmed first cutscene
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2022-06-23 00:34:09 -07:00 |
obj_boss_yuuka
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full plot loop, programmed first cutscene
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2022-06-23 00:34:09 -07:00 |
obj_camera
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full plot loop, programmed first cutscene
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2022-06-23 00:34:09 -07:00 |
obj_cutscene_boss
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full plot loop, programmed first cutscene
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2022-06-23 00:34:09 -07:00 |
obj_cutscene_camera
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full plot loop, programmed first cutscene
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2022-06-23 00:34:09 -07:00 |
obj_cutscene_final
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full plot loop, programmed first cutscene
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2022-06-23 00:34:09 -07:00 |
obj_cutscene_midboss
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full plot loop, programmed first cutscene
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2022-06-23 00:34:09 -07:00 |
obj_cutscene_opening
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full plot loop, programmed first cutscene
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2022-06-23 00:34:09 -07:00 |
obj_dialogue
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full plot loop, programmed first cutscene
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2022-06-23 00:34:09 -07:00 |
obj_disclaimer
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full plot loop, programmed first cutscene
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2022-06-23 00:34:09 -07:00 |
obj_enemy_basic
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full plot loop, programmed first cutscene
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2022-06-23 00:34:09 -07:00 |
obj_enemy_parent
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cutscene dialogue
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2022-06-23 01:47:13 -07:00 |
obj_gate
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full plot loop, programmed first cutscene
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2022-06-23 00:34:09 -07:00 |
obj_initialize
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full plot loop, programmed first cutscene
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2022-06-23 00:34:09 -07:00 |
obj_marisa
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cutscene dialogue
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2022-06-23 01:47:13 -07:00 |
obj_marisa_shot
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begin cutscene logic
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2022-06-14 23:12:58 -07:00 |
obj_spawnzone
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full plot loop, programmed first cutscene
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2022-06-23 00:34:09 -07:00 |
obj_spawnzone_A
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full plot loop, programmed first cutscene
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2022-06-23 00:34:09 -07:00 |
obj_spawnzone_B
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full plot loop, programmed first cutscene
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2022-06-23 00:34:09 -07:00 |
obj_spawnzone_C
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full plot loop, programmed first cutscene
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2022-06-23 00:34:09 -07:00 |
obj_spawnzone_D
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full plot loop, programmed first cutscene
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2022-06-23 00:34:09 -07:00 |
obj_spawnzone_E
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full plot loop, programmed first cutscene
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2022-06-23 00:34:09 -07:00 |
obj_title
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full plot loop, programmed first cutscene
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2022-06-23 00:34:09 -07:00 |
obj_victory
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full plot loop, programmed first cutscene
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2022-06-23 00:34:09 -07:00 |
obj_wall
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full plot loop, programmed first cutscene
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2022-06-23 00:34:09 -07:00 |
obj_yuuka_shadow
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full plot loop, programmed first cutscene
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2022-06-23 00:34:09 -07:00 |
obj_yuuka_shadow_afterimage
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full plot loop, programmed first cutscene
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2022-06-23 00:34:09 -07:00 |