draw_set_halign(fa_left); var dx = camera_get_view_x(global.camera); var dy = camera_get_view_y(global.camera); draw_text( 5 + dx, 5 + dy, fps );draw_text( 20 + dx,300 + dy, scr_input_get( INPUT_LEFT ) ); draw_text( 70 + dx,300 + dy, scr_input_get( INPUT_RIGHT ) ); draw_text( 45 + dx,280 + dy, scr_input_get( INPUT_UP ) ); draw_text( 45 + dx,320 + dy, scr_input_get( INPUT_DOWN ) ); draw_text(150 + dx,300 + dy, scr_input_get( INPUT_SHOT_LEFT ) ); draw_text(165 + dx,300 + dy, scr_input_get( INPUT_BOMB ) ); draw_text(180 + dx,300 + dy, scr_input_get( INPUT_SHOT_RIGHT ) );